Removed the use of zeroTangentVector from PinholeCamera #262
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
@dan-zheng I've manually implemented the zeroTangentVector functionality for the CameraCalibration object and Cal3_S2 which inherets it. I've run the suite of tests and it works well.
There is still one instance of zeroTangentVector that is being used in the codebase at
SwiftFusion/Sources/SwiftFusion/Core/LieGroup.swift
Line 170 in 9eca609
Let me know your thoughts on the current implementation, as well as if you have suggestions on removing the LieGroup zeroTangentVector.