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Edit multiple bones #2
Edit multiple bones #2
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- Preset save mechanism - Quick bake button - Continous update for Animation Mode - Show info to user in panel to go into Pose mode - Documentation link in Preferences Fixed - Error when deactiving addon > wrong prop sb_collider change to sb_bone_collider Changed - UI to match Blender new panel design layout
…r show it needs to be activated, also show choice of "Spring Bone" vs "Collider" object
Ayyyy, cool! |
You mean in terms of editting the props or in the simulation modes? |
Perhaps the bake function needs more work. I see the wiggle bones has a much more expanded operator for it. |
Let's yell at Artell then HEY @artellblender HEY |
LEts get it working properly on a single one first. You request is perhaps a but to much now, also sounds very hard in terms of computing power |
Thanks for your work! |
Sorry I reverted the changes for safety since someone reported issues: |
I understand, i had not tested this under 3.0 or higher. Could show a link or text with the error perhaps? |
Sorry was on mobile and did notice the link, ive asked the user if i can test that scene he is showing. |
I had a look at the issue. Im doubting this is due to my edits. I did not add anything to the interactive function because i noticed slow behavior when doing to much updates. As he show he's using interactive, its not due to my edits. Also he seems to be using the setup on a IK arm, is that even normal? |
This update has multiple updates as well as fixes
Added
Fixed
Changed