Glyph recognition system built with C# in Unity. System is built off ScriptableObjects, making it easy to add new glyphs to recognise. Currently a very basic recognition system (and probably quite poor algorithms).
Download the latest release from Releases or clone/download the full project above.
Adding new glyphs is simple.
- Go to Assets > Resources > Glyphs.
- Right-click inside the folder and select 'New Glyph.'
- Enter the points into the array (displayed underneath).
- Set glyph detection percentage (0-200, combination of key point percentage and point match percentage)
- Done :)
This project is licensed under the [MIT] License - see the LICENSE.md file for details