[BUG] [Blood] Incorrect offset for voxels added from .def #1114
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Description
Raze version
1.10.2
Which game are you running with Raze?
Blood
What Operating System are you using?
Windows 11
Please describe your specific OS version
No response
Relevant hardware info
No response
Have you checked that no other similar issue already exists?
- I have searched and not found similar issues.
A clear and concise description of what the bug is.
Voxel has incorrect offset when overriding already existing voxel.
Looks like Raze either combines new and existing voxels' offsets of use existing voxel's offsets exclusively.
New voxel's offsets that match tile's offsets
Steps to reproduce the behaviour.
Explain how to reproduce
- Install latest blood voxel pack preview https://github.com/fgsfds/Blood-Voxel-Pack/releases
- Start Blood's first map
Your configuration
No response
Provide a Log
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