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Generate minified .min.js and unminified .js files for GB js entry points when building #31732

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fullofcaffeine
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@fullofcaffeine fullofcaffeine commented May 12, 2021

Description

Attempts to solve #23960.

Follow-up to: #31729.

  • Generate an entry for the minified file and another for the unminified version for each entry-point;
  • Configure the TerserPlugin to only apply to files that match .min.js;
  • Enqueue min.js files by default;
  • Add support for WordPress' SCRIPT_DEBUG constant. When it's true, the unminified version of the script should be loaded, instead.

How has this been tested?

  • Run npm install and npm run build and verify that for each of the generated packages, there's a <name>.js that is NOT minified and <name>.min.js that is minified (if it's a block, check that the same applies for the frontend.[min].js script) for each entry-point in build/.
  • Verify that the Gutenberg plugin is working correctly and that these changes do not break it in some unexpected way. The minified files should load by default.
  • Verify that index.min.js loads when the SCRIPT_DEBUG PHP constant is not set or set and false, or index.js loads when SCRIPT_DEBUG is set and true (the const is set to true by default in wp-config.php).

You can also verify / run the unit test. From the Gutenberg root directory, run: npm run test-unit packages/readable-js-assets-webpack-plugin/test/build.js. It should pass 🟢.

Types of changes

  • New WebPack plugin (non-breaking change which adds functionality to the build process);
  • Change in how the asset is loaded by the PHP WP assets loader.

Checklist:

  • My code is tested.
  • My code follows the WordPress code style.
  • My code follows the accessibility standards.
  • I've tested my changes with keyboard and screen readers.
  • My code has proper inline documentation.
  • I've included developer documentation if appropriate.
  • I've updated all React Native files affected by any refactorings/renamings in this PR (please manually search all *.native.js files for terms that need renaming or removal).

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fullofcaffeine commented May 12, 2021

The downside of this approach is that the build task runs webpack twice (through wp-scripts): one time to generate the minified min.js script (and its asset PHP file) and another pass to generate the unminfied version.

@fullofcaffeine fullofcaffeine requested review from jsnajdr and gziolo May 12, 2021 00:45
@fullofcaffeine fullofcaffeine self-assigned this May 12, 2021
$script_path = gutenberg_dir_path() . 'build/' . substr( $handle, 3 ) . '/index.js';
$indexFilename = ( defined( 'SCRIPT_DEBUG') && SCRIPT_DEBUG ) ? 'index.js' : 'index.min.js';

$script_path = gutenberg_dir_path() . 'build/' . substr( $handle, 3 ) . "/$indexFilename";
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I'm not really sure if we should change the filename to index.min.js here 🤔 (since this function seems related to translations). Could someone shed some light? Is it okay to leave it as is?

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I'm not really sure if we should change the filename to index.min.js here

Are there places where the exact filename matters? For example, the Gutenberg plugin overrides the Gutenberg assets that are present in Core with the newer ones in the plugin. Does the exact filename play any role there? Or does it involve only symbolic ids of the scripts?

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I don't know. I'll have a look, but I'd love to get insights from @grzim, @ockham or @youknowriad about that.

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This tests well for me! Thanks for working on this 🥳

Run npm run build and verify that for each of the generated packages, there's a /index.js that is NOT minified and /index.min.js that is minified (if it's a block, check that the same applies for the frontend.[min].js script).

✅ Verified: index.min.js files are minified & index.js aren't.

Verify that the Gutenberg plugin is working correctly and that these changes do not break it in some unexpected way. The minified files should load by default.

✅ Verified: I've built the plugin and uploaded it to my site. Minified files load by default and the plugin seems to be working as usual.

Verify that index.min.js loads when the SCRIPT_DEBUG PHP constant is not set or set and false, or index.js loads when SCRIPT_DEBUG is set and true (the const is set to true by default in wp-config.php).

✅ Verified: SCRIPT_DEBUG constant determines correctly which files should be requested.


@gziolo @youknowriad how does it look to you? Is there anything that you'd consider a blocker here?

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Do we know why the original attempt from @sirreal has been reverted?

How can we check that i18n string discovery still works properly with this PR? (I think GlotPress uses some wp-cli command to extract these)

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sirreal commented May 17, 2021

The original attempt renamed the single generated JavaScript file extensions from .js to .min.js. Producing a single .min.js file (without an accompanying .js file) was problematic because:

The translations were not parsed because the plugin repository ignores .min.js when extracting strings for translation.

Here's a link to the relevant Core Slack conversation.

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The two webpack compilations generate two index.asset.php and index.min.asset.php files that are identical. We need only one. Does the filename need the .min. infix?

We should disable the DependencyExtractionWebpackPlugin for the non-minified compilation. And if we don't want to include .min. in the PHP filename, patch the part of the plugin that does:

assetFilename = buildFilename.replace( /\.js$/, '.asset.php' );

and replace the entire .min.js suffix (with a /(\.min)?\.js$/ regexp).

If we want to avoid the double compilation and output both .js and .min.js assets at the same time, it should be possible with a simple webpack plugin. One that hooks to a place right before the Terser minification, outputs a .js asset, and then lets Terser minify the source into a .min.js asset. Let me know if you want me to push a commit with that 🙂

@@ -113,6 +114,7 @@ module.exports = {
mode === 'production' && ! process.env.WP_BUNDLE_ANALYZER,
minimizer: [
new TerserPlugin( {
test: /\.min\.js$/,
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Does this mean that we are setting up the minimizer even if MINIMIZE is false, and just setting it up to ignore the input files?

You could simply set the optimization.minimize = MINIMIZE boolean option.

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Does this mean that we are setting up the minimizer even if MINIMIZE is false, and just setting it up to ignore the input files?

Yes, it will run but will ignore due to the match.

You could simply set the optimization.minimize = MINIMIZE boolean option.

TIL, Thanks!

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fullofcaffeine commented May 19, 2021

The two webpack compilations generate two index.asset.php and index.min.asset.php files that are identical. We need only one. Does the filename need the .min. infix?

Oh, good catch!

We should disable the DependencyExtractionWebpackPlugin for the non-minified compilation. And if we don't want to include .min. in the PHP filename, patch the part of the plugin that does:

Thanks for pointing this out, I wasn't aware of this part.

If we want to avoid the double compilation and output both .js and .min.js assets at the same time, it should be possible with a simple webpack plugin. One that hooks to a place right before the Terser minification, outputs a .js asset, and then lets Terser minify the source into a .min.js asset. Let me know if you want me to push a commit with that slightly_smiling_face

@jsnajdr That would be great! ❤️ 🙇🏻

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If we want to avoid the double compilation and output both .js and .min.js assets at the same time, it should be possible with a simple webpack plugin. One that hooks to a place right before the Terser minification, outputs a .js asset, and then lets Terser minify the source into a .min.js asset. Let me know if you want me to push a commit with that slightly_smiling_face

@jsnajdr That would be great! heart 🙇🏻

Actually, I think it'd be fun to poke with WebPack plugins. I'll take it for a spin today and see if I can manage to get it working.

…ar and enqueue .min.js files by default in `client-assets.php`
… var

- If set and true, we enqueue the unminified index.js file for the given package;
- If not set or set and false, we enqueue the minified (production) index.min.js file.
@fullofcaffeine fullofcaffeine force-pushed the try/minified-and-unminified-entries-webpack-take-2 branch 2 times, most recently from 768e8da to 31419f8 Compare May 20, 2021 02:12
@fullofcaffeine fullofcaffeine force-pushed the try/minified-and-unminified-entries-webpack-take-2 branch from 31419f8 to 7049cfa Compare May 20, 2021 02:14
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fullofcaffeine commented May 20, 2021

Actually, I think it'd be fun to poke with WebPack plugins. I'll take it for a spin today and see if I can manage to get it working.

@jsnajdr I gave it a try but didn't manage to implement what you suggested, yet :(. I pushed what I did so far in the following commit: 7049cfa.

After failing to tap into a hook that would allow me to generate the unminized files before the minimizer ran, I tried a more brute-force approach in the plugin I created, but it doesn't work. Well, it does generate the <name>.js, so the output looks good if you don't see the contents of the corresponding <name>.min.js, which are not minimized. I realized the apply method here only hooks the Terser plugin in WebPack's lifecycle, so calling it like this doesn't minimize the files synchronously as I was expecting.

If I could get hold of the unminized source for each asset at this point, then I could leave Terser where it belongs in the webpack.min.js. The idea would be to:

  1. Pass the Terser plugin in the optimizations.minifier attribute in the main WebPack config object, as it should be passed as per the WebPack API;
  2. In our custom plugin, we tap into the compiler.emit hook (like I'm doing the plugin here), and generate the corresponding <name>.js files for each <name>.min.js (like I'm doing here);
  3. Each new <name>.js entry, we should assign the unminized source code. And here's where I got stuck (and that's when I tried the brute-force approach of manually calling the Terser plugin, which didn't work). I don't know how to get the unminized source code from here; also considering that at this point if the minimizer is active, we'll already get the minimized source for each entry asset, so the the original source is not part of the assets map anymore.

Or maybe I just didn't understand how to tap into the emit hook but before the Terser runs. Even if I do, though, I'd have to somehow make sure the asset entries I add don't get mangled later.

I'll continue tomorrow, but if you know how to solve this from the top of your head, feel free to jump in. If you don't have the time, I could use some tips on how to proceed. Thanks in advance!

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jsnajdr commented May 20, 2021

@fullofcaffeine I'm playing with something like this:

class AddReadableJsAssetsWebpackPlugin {
	extractUnminifiedFiles( compilation ) {
		const files = compilation.chunks.flatMap( ( chunk ) => chunk.files );
		compilation.unminifiedAssets = files.map( ( file ) => {
			const asset = compilation.assets[ file ];
			const unminifiedFile = file.replace( /\.min\.js$/, '.js' );
			return [ unminifiedFile, asset.source() ];
		} );
	}
	async writeUnminifiedFiles( compilation ) {
		for ( const [ file, source ] of compilation.unminifiedAssets ) {
			await fs.promises.writeFile( file, source );
		}
	}
	apply( compiler ) {
		compiler.hooks.compilation.tap(
			this.constructor.name,
			( compilation ) => {
				compilation.hooks.additionalAssets.tap(
					this.constructor.name,
					() => this.extractUnminifiedFiles( compilation )
				);
			}
		);
		compiler.hooks.afterEmit.tapPromise(
			this.constructor.name,
			( compilation ) => this.writeUnminifiedFiles( compilation )
		);
	}
}

Don't modify anything about TerserPlugin at all. Save the asset source files before Terser runs, in the additionalAssets hook (runs right before optimizeAssets). Write them after all production assets are written, to already-created directories like build/a11y.

That's all I managed to do today. You can continue from this point, I'm coming back tomorrow again.

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fullofcaffeine commented May 20, 2021

@fullofcaffeine I'm playing with something like this:

class AddReadableJsAssetsWebpackPlugin {
	extractUnminifiedFiles( compilation ) {
		const files = compilation.chunks.flatMap( ( chunk ) => chunk.files );
		compilation.unminifiedAssets = files.map( ( file ) => {
			const asset = compilation.assets[ file ];
			const unminifiedFile = file.replace( /\.min\.js$/, '.js' );
			return [ unminifiedFile, asset.source() ];
		} );
	}
	async writeUnminifiedFiles( compilation ) {
		for ( const [ file, source ] of compilation.unminifiedAssets ) {
			await fs.promises.writeFile( file, source );
		}
	}
	apply( compiler ) {
		compiler.hooks.compilation.tap(
			this.constructor.name,
			( compilation ) => {
				compilation.hooks.additionalAssets.tap(
					this.constructor.name,
					() => this.extractUnminifiedFiles( compilation )
				);
			}
		);
		compiler.hooks.afterEmit.tapPromise(
			this.constructor.name,
			( compilation ) => this.writeUnminifiedFiles( compilation )
		);
	}
}

Don't modify anything about TerserPlugin at all. Save the asset source files before Terser runs, in the additionalAssets hook (runs right before optimizeAssets). Write them after all production assets are written, to already-created directories like build/a11y.

That's all I managed to do today. You can continue from this point, I'm coming back tomorrow again.

@jsnajdr Oh now I understand what you had in mind!

To clarify: My idea was to avoid manually getting the file contents and writing to the filesystem myself. I thought it'd be simpler to just hook into the lifecycle to add some unminimized assets to the list before terser runs (or after), and then let the already setup WebPack pipeline run after that, thus spitting all the files for us. As you can see, I did manage to accomplish part of it, I just couldn't find a way to exclude files from being minimized or get unminimized files after the minimizer ran :(

Anyway, your approach is sound and I'll try it out today! Thanks a lot for taking the time to work on it!

@gziolo gziolo added [Type] New API New API to be used by plugin developers or package users. npm Packages Related to npm packages labels Jun 7, 2021
fullofcaffeine and others added 4 commits June 9, 2021 17:07
Change the plugin version to include a '-prerelease' suffix.

Co-authored-by: Greg Ziółkowski <grzegorz@gziolo.pl>
Fix webpack spelling :)

Co-authored-by: Greg Ziółkowski <grzegorz@gziolo.pl>
@WordPress WordPress deleted a comment from github-actions bot Jun 9, 2021
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@gziolo Thanks for the review 🙇🏻. This is ready for another look!

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github-actions bot commented Jun 9, 2021

Size Change: -566 B (0%)

Total Size: 1.03 MB

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@gziolo
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gziolo commented Jun 10, 2021

Is @wordpress/readable-js-assets-webpack-plugin something that can be useful outside of this repository? I understand that creating a new package creates nice isolation of functionality but we can always mark it as private and never publish it to npm if we consider it internal.

@jsnajdr
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jsnajdr commented Jun 10, 2021

Is @wordpress/readable-js-assets-webpack-plugin something that can be useful outside of this repository?

It should be useful for any WordPress plugin that builds and ships minified JS files. This plugin will output unminified versions on the side. It's my understanding that it's common for WordPress plugins to publish also unminified versions. For translations, for reviews by the plugin review team, for the SCRIPT_DEBUG flag to work...

It could be an option for the wp-scripts build command.

@fullofcaffeine fullofcaffeine merged commit f3ad70f into trunk Jun 10, 2021
@fullofcaffeine fullofcaffeine deleted the try/minified-and-unminified-entries-webpack-take-2 branch June 10, 2021 16:12
@github-actions github-actions bot added this to the Gutenberg 10.9 milestone Jun 10, 2021
talldan added a commit that referenced this pull request Jun 11, 2021
…entry points when building (#31732)"

This reverts commit f3ad70f.
@talldan
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talldan commented Jun 11, 2021

Proposing that this is reverted in #32617, as this seems to stop sourcemaps from working when using npm run dev. Unless a very quick fix can be made, revert seems the best option as this will be a frustrating problem for contributors.

@fullofcaffeine
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Proposing that this is reverted in #32617, as this seems to stop sourcemaps from working when using npm run dev. Unless a very quick fix can be made, revert seems the best option as this will be a frustrating problem for contributors.

Quick fix was made here. We'll eventually follow-up with improvements.

fullofcaffeine added a commit that referenced this pull request Jun 16, 2021
…ints when building (#31732)

* Add .min.js suffix to index script depending on the presence of env var and enqueue .min.js files by default in `client-assets.php`

* Decide what to enqueue depending on the value of the SCRIPT_DEBUG env var

- If set and true, we enqueue the unminified index.js file for the given package;
- If not set or set and false, we enqueue the minified (production) index.min.js file.

* WIP

* Save unminified .js sources before minimizer runs

* No need to pass the mode anymore

* Add packaged version PoC and tests

* Package as internal monorepo npm, remove top-level PoC module

* Add test artifacts

* Use snake case for var, simplify and DRY the asset name

* Hardcode index.min.js for override scripts

* Always refer to index.asset.php as the asset loader scripts

The WebPack build generates them using the `index.asset.php` name format.

* More reliable extension replacement

* Fix lint error

* Fix php lint errors

* Fix another linter error (prefer-alphabetical-devDependencies)

* Update packages/readable-js-assets-webpack-plugin/package.json

Change the plugin version to include a '-prerelease' suffix.

Co-authored-by: Greg Ziółkowski <grzegorz@gziolo.pl>

* Update packages/readable-js-assets-webpack-plugin/README.md

Fix webpack spelling :)

Co-authored-by: Greg Ziółkowski <grzegorz@gziolo.pl>

* Add .nmprc and CHANGELOG.md

* Restrict the compressed-size-action to *.min.js assets (and *.css)

Co-authored-by: Jarda Snajdr <jsnajdr@gmail.com>
Co-authored-by: Greg Ziółkowski <grzegorz@gziolo.pl>
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