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Add a combined dialog prompt for all weapon attack inputs #56

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@kmoschcau

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Only prompt for missing information.
For example, when attack is executed from inventory, no need to prompt for skill. When a target is selected, no need to prompt for range.

Weapon attack prompts should be dialog boxes, not chat messages. The chat is only for the results.

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    enhancementNew feature or requestsystemsomething relating to the system itself

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