2013-08-12 yvt * Software Rendered Reflective Shadow Map 2013-08-17 yvt * Do some works in vertex shader rather than frag. shader * Made chunkPosition uniform * Corrected killer for fall death * Modified reload volume * fogColor in GLShadowShader is now linearized 2013-08-18 yvt * Added support for installing shaders by make install * Support for RESDIR variable * Removed fixed and deprecated resource directory 2013-08-19 yvt * Add SMG sound layer (Mech%.wav)