A Godot's plugin for iOS of AdMob.
About β’ Installation β’ Docs β’ Downloads
This repository is for a Godot Engine Plugin that allows showing the ads offered by AdMob in an easy way, without worrying about the building or version, just download and use. The purpose of this plugin is to always keep up to date with Godot, supporting ALMOST ALL versions from 3.x to 4.x (when it is released), and also make the code compatible on Android and iOS, so each advertisement will work identically on both systems. (Preview) |
Ad Formats | Available π |
---|---|
Banner | βοΈ |
Interstitial | βοΈ |
Rewarded | βοΈ |
Rewarded Interstitial | βοΈ |
Native is REMOVED | β |
Others | Available π |
---|---|
EU consent | βοΈ |
Targeting | βοΈ |
Mediation | β |
CI/CD | βοΈ |
- First of all you need to install the AdMob Editor Plugin, you can download direcly from Godot Assets.
- Tutorial: https://youtu.be/ZnlH3INcAGs
- Download the
ios-template-v{{ your_godot_version }}.zip
in the releases tab we recommend you to use always the latest. - Download the googlemobileadssdkios.zip used to build the plugin.
- Extract the content in
ios-template-v{{ your_godot_version }}.zip
intores://ios/plugins
directory on your Godot project - Extract the content in
googlemobileadssdkios.zip
intores://ios/plugins/admob/lib
, will be like this: - Update the configuration in
res://ios/plugins/admob.gdip
. UpdatingGADApplicationIdentifier
is required. - Export the project enabling the
AdMob Plugin
:
- To use UMP due of EUROPE ePrivacy Directive and the General Data Protection Regulation (GDPR), you first need to do configure your Funding Choices.
- If your app is "ForChildDirectedTreatment" then the UMP won't appear and signals won't work for consent, this is normal so don't worry.
- To show personalized or non-personalized ads, then you need to change inside your AdMob Account
For a complete documentation of this Plugin, check our wiki.
Alternatively, you can check the docs of AdMob itself of Android and iOS.
We are a dedicated area to how contribute for Android and iOS on our wiki.