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Rotatable crosshairs #115
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Rotatable crosshairs #115
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…on for use in the interactor.
…cy on render function props. Only move by dragging the center.
Adds an alternative implementation for rotatable crosshairs.
🎉 This PR is included in version 0.12.0 🎉 The release is available on: Your semantic-release bot 📦🚀 |
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This PR adds rotatable crosshairs. Kindly given back to the community by Freie Universität Berlin.
This adds a rotatable crosshair implementation with handles for rotation and draggable lines. You can optionally choose whether to show the angles relative to the original orientation for each viewport.
This does not remove the old crosshair implementation as many are dependent on it.
Demo link