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1.6.4 Release #17

Merged
merged 6 commits into from
May 6, 2016
Merged

1.6.4 Release #17

merged 6 commits into from
May 6, 2016

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NoImageAvailable added 6 commits April 29, 2016 15:32
Buffed torso HP, rebalanced tribal weapons, increased pirate boss
apparel money, decreased raider ammo counts, disabled automatic meal
grabbing, added dropping excess gear to loadout manager, started work on
turret integration
Upped ammo cost, added arrow types, added turret ammo and aim modes,
added CR Defence support, added ammo bench, various fixes
Rebalanced recoil patterns, LMG, reduced large ammo stack counts, fixed
turret reload with partially filled magazine, ammobench stuff mask
Reworked weapon recoil, fixed 50 cent issue, changed trader price
rounding, reworked loadout update AI
Fixed turret threading issue, tweaks to loadout AI, will now
equip/unequip weapons
RC3
Rebalanced Centipede weapons, grenade warmup times, added FSX milking to
boomrats, fixed tribal trader incident, nerfed charge weapons, fixed
raiders not switching weapons, fixed loadouts not unequipping weapons
@NoImageAvailable NoImageAvailable merged commit 2b830b2 into master May 6, 2016
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