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#1157 #1326 Serpent Person and MiGo fixes #1378

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merged 2 commits into from
Nov 8, 2020

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@mayjak mayjak commented Oct 31, 2020

Fixed attacks against SNAKE_PERSON (beware, it's also SERPENT_PERSON in FFG app resources).
I also removed ATTACK_UNARMED_VS_HUMANOID_10 and ATTACK_HEAVY_VS_HUMANOID_03 from serpent person mappings, which I'm not sure if the FFG app does. But these attacks mention a "knee" of the opponent in the description and it's a bit anti-climatic. The original app does not provide alternatives to these (I suppose it's an oversight on FFG part).

Fixed horror and evade checks for MiGo. This was simply a string case sensitivity issue in ini files.

Fixes #1157
Fixes #1326

@mayjak mayjak added bug To be tested Dev is done, it should now be tested labels Nov 2, 2020
@mayjak mayjak changed the base branch from master to dev/2.4.11 November 8, 2020 22:54
@mayjak mayjak changed the title Serpent Person and MiGo fixes #1157 #1326 Serpent Person and MiGo fixes Nov 8, 2020
@mayjak mayjak merged commit 9561080 into NPBruce:dev/2.4.11 Nov 8, 2020
@mayjak mayjak deleted the feature/1326-1157-monster-fixes branch November 8, 2020 23:09
mayjak pushed a commit that referenced this pull request Nov 25, 2020
* Fixed attacks against SNAKE_PERSON (beware, it's also SERPENT_PERSON in FFG app resources)
* Fixed horror and evade checks for MiGo
* Removed ATTACK_UNARMED_VS_HUMANOID_10 and ATTACK_HEAVY_VS_HUMANOID_04 as it mentions a knee.
Fixes #1157 
Fixes #1326
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[Bug] Migo and Serpent Person Issues Bug with a MiGo monster
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