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May Endgame #27415

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@aeschli

Description

Endgame Schedule

  • May 29, Code freeze for the endgame
  • June 9, Endgame done

Monday, May 29

  • Code freeze at 5pm PT
  • Ensure we have a green build on all platforms
  • All test items contain sufficiently comprehensive test descriptions by 6pm PT

Tuesday, May 30

Wednesday, May 31

  • Testing
  • Remind team members to assign issues that they intend to fix to the May milestone
  • Fixing (self-assigned, milestone assigned)
  • Verification

Thursday, June 1

  • Fixing last issues
  • Verification
  • Run OSS tool after merging shrink-wrap findings endgame master
    • The LCA review of the ThirdPartyNotices.txt files is not needed anymore
  • Check new OSS usage is entered into the OSS registry endgame master

Friday, June 2

Friday/Monday
  • Disable continuous insider builds - endgame master
  • Branch code to release/<x.y> and release master - endgame master
  • Bump up the version in package.json - endgame master
  • Announce master is open for business endgame master
  • Polish release notes @redmond
Monday - Wednesday

Note: The Insiders build needs to be in the wild for 24 hours before we can enter the last phase of the endgame.

Thursday/Friday
  • Merge translations @zurich
  • Build stable for all platforms endgame master
  • Make rpm signing request @Tyriar
  • Sanity check of installable bits
  • Publish website @gregvanl
  • Publish to stable @owner
  • Publish deb and rpms to repositories manually @Tyriar
  • Add version with symbols to HockeyApp @bpasero
  • Add a git tag to HEAD of release/<x.y> in format x.y.z endgame master
  • Enable scheduled insider builds endgame master
  • Twitter announcement @seanmcbreen

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