Closed
Description
Endgame Schedule
- May 29, Code freeze for the endgame
- June 9, Endgame done
Monday, May 29
- Code freeze at 5pm PT
- Ensure we have a green build on all platforms
- All test items contain sufficiently comprehensive test descriptions by 6pm PT
Tuesday, May 30
- Test plan items assigned
- All closed feature-requests either have a verification-needed or on-testplan tag
- Testing
- Verification needed
Wednesday, May 31
- Testing
- Remind team members to assign issues that they intend to fix to the May milestone
- Fixing (self-assigned, milestone assigned)
- Verification
Thursday, June 1
- Fixing last issues
- Verification
- Run OSS tool after merging shrink-wrap findings endgame master
- The LCA review of the ThirdPartyNotices.txt files is not needed anymore
- Check new OSS usage is entered into the OSS registry endgame master
Friday, June 2
- Satellite modules/npm packages ready, version updated, smoke tested
- vscode @bpasero
- yo generator @aeschli
- vsce @joaomoreno
- node debug @weinand
- node debug2 @roblourens
- Translation input - @dbaeumer
- All issues verified
- Fixing (only critical bugs - no string changes)
- Smoketest
- New: Document how the electron version is built that we ship in the distro @gregvanl
- New: Make a download of win64 available @waderyan
- Try the win64 bits, smoketest?
- New: Document NVDA work around for editor accessibility Accessibility: NVDA reading wrong or duplicate content in editor #26730 @gregvanl @alexandrudima
- New: Document tighter snippet checking @jrieken
- New: Document our conclusion on the ARM build @egamma @kieferrm @seanmcbreen
- All release notes updated - release notes are collected in a file named
Month_Year.md
in this repo directory. This includes new features and notable fixes. - Acknowledge pull requests in release notes. We acknowledge PRs from outside the team. Use the thankyou tool to generate the initial contents of the section. owner
- vscode endgame master
- vscode-node-debug @weinand
- vscode-node-debug2 @roblourens
- vscode-filewatcher-windows @bpasero
- vscode-languageserver-node @dbaeumer
- language-server-protocol @dbaeumer
- vscode-textmate @alexandrudima
- vscode-loader @alexandrudima
- vscode-generator-code @aeschli
- vscode-vsce @joaomoreno
- vscode-docs @gregvanl
- vscode-css-languageservice @aeschli
- vscode-json-languageservice @aeschli
- vscode-html-languageservice @aeschli
- jsonc-parser @aeschli
- vscode-jscs @cdias
- vscode-tslint @egamma
- vscode-eslint @dbaeumer
- vscode-jshint @kieferrm
- localization @dbaeumer
- When done fixing/verifying and there are changes since last build at the end of day PT
- Trigger new insider build and publish it manually @owner
Friday/Monday
- Disable continuous
insider
builds - endgame master - Branch code to
release/<x.y>
and releasemaster
- endgame master - Bump up the version in
package.json
- endgame master - Announce master is open for business endgame master
- Polish release notes @redmond
Monday - Wednesday
- Polish release notes @redmond
- Cherry-pick hand-picked and reviewed changes to
release/<x.y>
@owner - Build
Insider
fromrelease/<x.y>
endgame master - Manually release
Insider
endgame master - Documentation updated
Note: The
Insiders
build needs to be in the wild for 24 hours before we can enter the last phase of the endgame.
Thursday/Friday
- Merge translations @zurich
- Build stable for all platforms endgame master
- Make rpm signing request @Tyriar
- Sanity check of installable bits
- Publish website @gregvanl
- Publish to stable @owner
- Publish deb and rpms to repositories manually @Tyriar
- Add version with symbols to HockeyApp @bpasero
- Add a git tag to
HEAD
ofrelease/<x.y>
in formatx.y.z
endgame master - Enable scheduled
insider
builds endgame master - Twitter announcement @seanmcbreen