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VML does not update bounds when panning #4950

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@IvanSanchez

Description

It seems that the VML renderer is not updating its bounds (and thus, not updating the geometries' clipping box) when the map is panned around.

To reproduce:

screenshot_20160927_163653

The solution might be to modify the _update method of L.SVG.VML and call this.fire('update') (as done in c931d33 ) so that the vector geometries re-clip themselves.

Anyone wanting to pick this up: fork the repo, clone it locally, apply the suggested fix, run some of the examples in the debug/vector directory with IE8. If successful, submit a pull request.

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