Closed
Description
opened on Jun 1, 2013
I tried rendering 10000 Canvas points (activated through L_PREFER_CANVAS) with L.CircleMarker and noticed that it's way slower than SVG. Than I noticed endless _updateCanvasViewport() loop, which is caused by 'this.on('moveend', this._updateCanvasViewport);'... Is it a bug?
Metadata
Assignees
Labels
No labels
Activity