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mesh-heightmap-contours

experimental

Given a heightmap, generate a "contoured" terrain mesh, e.g.:

🚨 There are still a few bugs but they'll be fixed soon 🚨

Usage

NPM

mesh = contourMesh(heightmap, [options])

heightmap is a 2D ndarray representing the heightmap. Its size ("shape") will determine the resolution of the final output.

Accepts the following options, which are passed onto heightmap-contours:

  • slices: the number of slices to make through the heightmap, hence the number of output layers in the mesh.

Returns a simplicial complex.

See Also

License

MIT, see LICENSE.md for details.

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Given a heightmap, generate a "contoured" terrain mesh

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