This is a pathfinding display which uses the popular A* algorithm to calculate the shortest distance between two points. The display was made using pygame which means the entire A* algorithm was made from scratch to work correctly within the pygame display. The user must select a starting tile, ending tile, and obstacle(s) for the algorithm to work with, examples are shown below.
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Use the package manager pip to install pygame.
pip install pygame #for python
pip3 install pygame #for python3
Next, use pygame to run the program.
python aStar.py spritesheet.py button.py #for python
python3 aStar.py spritesheet.py button.py #for python3