Use C# 11's required member feature in in older target frameworks.
You may also want to check out Manuel Römer's Nullable project which provides support for .NET's nullable reference type attributes for older target frameworks.
C# 11 added support for the required
keyword. When using C# 11 with target frameworks
<= .NET 7.0, using this new feature is not possible because the compiler is missing the
RequiredMember
and CompilerFeatureRequired
attributes, hence making the features
unavailable for any target framework prior to .NET 7.
Luckily, this problem can be solved by re-declaring the attributes as an internal class
in your own project. The compiler will use these custom class definitions and thus allow
you to use the required
keyword in any project.
This repository hosts the code for the "Required" NuGet Package which, when referenced, automatically adds the attributes to the referenced project(s).
The code for the Required
class is added at compile time and gets built into the referencing project.
This means that the resulting project does not have an explicit dependency on the Required
package, because the code is not distributed as a standard library.
Required is currently compatible with the following target frameworks:
- .NET Standard >= 2.0
⚠️ Important:
You must use a C# version >= 11.0 with theRequired
package - otherwise, your project won't compile. The steps below assume that you are using the new SDK.csproj
style. Please find installation guides and notes for other project types (for examplepackages.config
) here.
-
Reference the package
Add the package to your project, for example via:
Install-Package Required --or-- dotnet add package Required
-
Ensure that the package has been added as a development dependency
Open your.csproj
file and ensure that the new package reference looks similar to this:<PackageReference Include="Required" Version="<YOUR_VERSION>" PrivateAssets="all" /> <!-- NuGet, by default, uses this style. This is also acceptable. --> <PackageReference Include="Required" Version="<YOUR_VERSION>"> <PrivateAssets>all</PrivateAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> </PackageReference>
This is especially important for libraries that are published to NuGet, because without this, the library will have an explicit dependency on the
Required
package. -
Build the project
Ensure that the project compiles. If a build error occurs, you will most likely have to update the C# language version.
Afterwards, you can immediately start using the attributes.
The included C# file makes use of some compiler constants that can be used to enable or disable certain features.
If the REQUIRED_DISABLE
constant is defined, the attributes needed to support the feature are excluded from the build.
This can be used to conditionally exclude code of this package from the build if it is not required.
In most cases, this should not be required, because the package automatically excludes the code from target frameworks that already support the feature.
Because the attributes are added as source code, it could appear in code coverage reports.
By default, this is disabled via the ExcludeFromCodeCoverage
and DebuggerNonUserCode
attributes.
By defining the REQUIRED_INCLUDE_IN_CODE_COVERAGE
constant, the ExcludeFromCodeCoverage
and DebuggerNonUserCode
attributes are not applied and the attributes may therefore appear in code coverage reports.
Because the package consists of source files, building works differently than a normal .NET project.
In essence, no build has to be made at all. Instead, the *.cs
files are packaged into a NuGet package
through custom packaging targets.
Open to any contributions!
See the LICENSE file for details.