Open
Description
after some people tried using this tool, they didn't get too far mostly with lua scripting being too hard and tedious to do
so that means I have to do in-game TASing as most tools do!!!
Idea
- in-game TASing will write to the lua script
- for advanced users, they can write lua functions which will be used for automation (which is going to be a coroutine), which can be accessed with in-game TASing
- this should be able to be written in the lua side or with some in-game window
- identify either by name of the function OR by adding to a predefined list
TODOs
- frame advancing in-game #238
- in-game TASing write to movie lua script
- in-game TASing GUI