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Currently I have tried to correct a map (that weighs more than 2GB) and it has taken 8 hours to correct it, when I finish correcting it, I thought that this type of blocks would eliminate them, but no, they are still there, which generates a lot of lag and The only way to remove these types of blocks and not generate lines across the sky, is to break them or explode them.
I was wondering if there was some way to remove those blocks and thus eliminate all those unnecessary lines.
(API 3.0.0)
The text was updated successfully, but these errors were encountered:
Currently I have tried to correct a map (that weighs more than 2GB) and it has taken 8 hours to correct it, when I finish correcting it, I thought that this type of blocks would eliminate them, but no, they are still there, which generates a lot of lag and The only way to remove these types of blocks and not generate lines across the sky, is to break them or explode them.
I was wondering if there was some way to remove those blocks and thus eliminate all those unnecessary lines.
(API 3.0.0)
The text was updated successfully, but these errors were encountered: