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Compared to the other climb bug, there are a ton more spots for this to exploit and it's also way easier to exploit.
I'm not going to try and count them :)
This introduces a tiny variance in the allowable angle between you and the wall.
That variance might have been wall-dependent before, now it's fixed to a dot product of 0.05, which is about 87.13° to the normal or 3° to the plane.
Shouldn't be noticable, since the most extreme place I tried had an allowable angle of about 88° to the normal under the old behaviour.
Thanks to Johnny shoe oswald man birb for reporting this.