This repository has been archived by the owner on Nov 23, 2021. It is now read-only.
Releases: ArchipelagoMW/SuperMetroidClient
Releases · ArchipelagoMW/SuperMetroidClient
v0.12.2 - More DeathLink Fixes
Bugfixes
- Update DeathLink protocol implementation to send and expect correct data
- Should fix compatibility with LttPClient and FactorioClient
v0.12.1 - DeathLink Bugfixes
Bugfixes
- Fixed a bug causing the state of DeathLink to never be determined
- Fixed a bug causing DeathLink requests to never kill Samus
- Fixed a bug causing the client to always kill Samus on a DeathLink request, even if the client did not enable DeathLink
v0.12.0 - Add Support for DeathLink
Changelog
- Added support for DeathLink
v0.11.0 - Linux Support
Changelog
- Added build scripts for Linux
- Config and log files are now stored in a different place
AppData/Roaming/super-metroid-client-info
on Windows~/.super-metroid-client-info
on Linux
v0.10.3 - Stability Updates
Bugfixes
- Fixed a bug which could cause SNI to launch multiple times under certain circumstances
- Prevent multiple reconnect attempts from running in parallel
- Prevent reconnect attempts when the user has entered an empty value into the server box
- Prevent spamming SNI initialization functions if the user rapidly clicks the "Device Refresh" button
v0.10.2 - More Bug Fixing
Changelog
- Update SNI to v0.0.53
- Included Linux and Mac versions of SNI, which launch automatically if running from source
Bugfixes
- Fixed a bug causing the endgame condition to not be properly detected
v0.10.1 - Squishing the Initial Bugs
Changelog
- Client now requires AP server version 0.1.9
- Added new permissions protocol
- Client now displays "Collect" mode in addition to "Forfeit" and "Remaining"
Bugfixes
- Fixed a bug causing permissions data to not populate
- Fixed a bug causing the client to fail to connect to the server
- Fixed an oversight causing item checks to not be displayed in the client console
v0.10.0 - Initial Release
Changelog
- This client did not exist before. It now exists.
Bugfixes:
- Probably a bunch after they are reported