Swift's compiler driver is a program that coordinates the compilation of Swift source code into various compiled results: executables, libraries, object files, Swift modules and interfaces, etc. It is the program one invokes from the command line to build Swift code (i.e., swift
or swiftc
) and is often invoked on the developer's behalf by a build system such as the Swift Package Manager (SwiftPM) or Xcode's build system.
The swift-driver
project is a new implementation of the Swift compiler driver that is intended to replace the existing driver with a more extensible, maintainable, and robust code base. The specific goals of this project include:
- A maintainable, robust, and flexible Swift code base
- Library-based architecture that allows better integration with build tools
- Leverage existing Swift build technologies (SwiftPM, llbuild)
- A platform for experimenting with more efficient build models for Swift, including compile servers and unifying build graphs across different driver invocations
Note: Currently, swift-driver is only compatible with trunk development snapshots from swift.org.
The preferred way to build swift-driver
is to use the Swift package manager.
On most platforms you can build using:
$ swift build
However, on Windows, some additional work must be done by the developer.
Due to the default version of swift-tools-support-core that Package.resolved
references, we must first update the package dependencies.
swift package update
Then, we can build the package using:
swift build -Xcc -I -Xcc "%SystemDrive%\Library\sqlite-3.38.0\usr\include" -Xlinker -L -Xlinker "%SystemDrive%\Library\sqlite-3.38.0\usr\lib" -Xlinker "%SDKROOT%\usr\lib\swift\windows\x86_64\swiftCore.lib"
Because SQLite3 is a system library dependency, and there is no singular header and library search path, the developer must specify that. The path to SQLite3 may need to be adjusted if the library is not located at the specified location. Additionally, because Swift Package Manager does not differentiate between C/C++ and Swift targets and uses the Swift driver as the linker driver we must link in the Swift runtime into all targets manually.
To use swift-driver
in place of the existing Swift driver, create a symbolic link from swift
and swiftc
to swift-driver
:
ln -s /path/to/built/swift-driver $SOME_PATH/swift
ln -s /path/to/built/swift-driver $SOME_PATH/swiftc
Swift packages can be built with the new Swift driver by overriding SWIFT_EXEC
to refer to the swiftc
symbolic link created above and SWIFT_DRIVER_SWIFT_FRONTEND_EXEC
to refer to the original swift-frontend
, e.g.,
SWIFT_EXEC=$SOME_PATH/swiftc SWIFT_DRIVER_SWIFT_FRONTEND_EXEC=$TOOLCHAIN_PATH/bin/swift-frontend swift build
Similarly, one can use the new Swift driver within Xcode by adding a custom build setting (usually at the project level) named SWIFT_EXEC
that refers to $SOME_PATH/swiftc
and adding -driver-use-frontend-path $TOOLCHAIN_DIR/usr/bin/swiftc
to Other Swift Flags
.
swift-driver
can also be built with CMake, which is suggested for
environments where the Swift Package Manager is not yet
available. Doing so requires several dependencies to be built first,
all with CMake:
- (Non-Apple platforms only) swift-corelibs-foundation
- llbuild configure CMake with
-DLLBUILD_SUPPORT_BINDINGS="Swift"
and-DCMAKE_OSX_ARCHITECTURES=x86_64
(If building on Intel) when buildingcmake -B <llbuild-build-dir> -G Ninja <llbuild-source-dir> -DLLBUILD_SUPPORT_BINDINGS="Swift" -DCMAKE_OSX_ARCHITECTURES=x86_64
- swift-system
- swift-argument-parser
- Yams
Once those dependencies have built, build swift-driver
itself:
cmake -B <swift-driver-build-dir> -G Ninja <swift-driver-source-dir> -DTSC_DIR=<swift-tools-support-core-build-dir>/cmake/modules -DLLBuild_DIR=<llbuild-build-dir>/cmake/modules -DYams_DIR=<yamls-build-dir>/cmake/modules -DArgumentParser_DIR=<swift-argument-parser-build-dir>
cmake --build <swift-driver-build-dir>
The new Swift driver is a work in progress, and there are numerous places for anyone with an interest to contribute! This section covers testing, miscellaneous development tips and tricks, and a rough development plan showing what work still needs to be done.
For a conceptual overview of the driver, see The Swift Driver, Compilation Model, and Command-Line Experience. To learn more about the internals, see Driver Design & Internals and Parseable Driver Output.
Test using command-line SwiftPM or Xcode.
$ swift test --parallel
Integration tests are costly to run and are disabled by default. Enable them
using SWIFT_DRIVER_ENABLE_INTEGRATION_TESTS
environment variable. In Xcode,
you can set this variable in the scheme's test action.
$ SWIFT_DRIVER_ENABLE_INTEGRATION_TESTS=1 swift test --parallel
Some integration tests run the lit test suites in a Swift working copy.
To enable these, clone Swift and its dependencies and build them with
build-script, then set both SWIFT_DRIVER_ENABLE_INTEGRATION_TESTS
and SWIFT_DRIVER_LIT_DIR
, either in your Xcode scheme or
on the command line:
$ SWIFT_DRIVER_ENABLE_INTEGRATION_TESTS=1 \
SWIFT_DRIVER_LIT_DIR=/path/to/build/Ninja-ReleaseAssert/swift-.../test-... \
swift test -c release --parallel
swift-driver
Continuous Integration runs against the most recent Trunk Development snapshot published at swift.org/download.
When developing patches that have complex interactions with the underlying swift
compiler frontend, it may be prudent to ensure that swift-driver
tests also pass against the current tip-of-trunk swift
. To do so, create an empty pull request against github.com/apple/swift and perform cross-repository testing against your swift-driver
pull request #, for example:
Using:
apple/swift-driver#208
@swift-ci smoke test
@swift-ci cross-repository testing facilities are described here.
After the toolchain is installed, Xcode needs to be told to use it. This can mean two things, building the driver with the toolchain and telling the driver to use the toolchain when running.
Building with the toolchain is easy, set the toolchain in Xcode: Menu Bar > Xcode > Toolchains > select your toolchain
Running the driver requires setting the TOOLCHAINS environment variable. This tells xcrun which toolchain to use (on darwin xcrun is used to find tools). This variable is the name of the toolchain and not the path (ex: Swift Development Snapshot
). Important note: xcrun lookup is lower priority than the SWIFT_EXEC_*_EXEC family of environment variables, the tools directory, and any tools in the same directory as the driver (This includes a driver installed in a toolchain). Even though TOOLCHAINS is not highest priority it's a convenient way to run the xctest suite using a custom toolchain.
When developing on macOS without quick access to a Linux machine, using a Linux Docker is often helpful when debugging.
To get a docker up and running to the following:
- Install Docker for Mac.
- Get the newest swift docker image
docker pull swift
. - Run the following command to start a docker
$ docker run -v /path/to/swift-driver:/home/swift-driver \
--cap-add=SYS_PTRACE --security-opt seccomp=unconfined \
--security-opt apparmor=unconfined -it swift:latest bash
- Install dependencies by running
$ apt-get update
$ apt-get install libsqlite3-dev
$ apt-get install libncurses-dev
- You can now go to
/home/swift-driver
and runswift test --parallel
to run your tests.
Options.swift
, which contains the complete set of options that can be parsed by the driver, is automatically generated from the option tables in the Swift compiler. If you need to regenerate Options.swift
, you will need to build the Swift compiler and then build makeOptions
program with a -I
that allows the generated Options.inc
to
be found, e.g.:
$ swift build -Xcc -I/path/to/build/Ninja-ReleaseAssert/swift-.../include --product makeOptions
Then, run makeOptions
and redirect the output to overwrite Options.swift
:
$ .build/path/to/makeOptions > Sources/SwiftOptions/Options.swift
The goal of the new Swift driver is to provide a drop-in replacement for the existing driver, which means that there is a fixed initial feature set to implement before the existing Swift driver can be deprecated and removed. The development plan below covers that feature set, as well as describing a number of tasks that can improve the Swift driver---from code cleanups, to improving testing, implementing missing features, and integrating with existing systems.
- Code and documentation quality
- Search for
FIXME:
orTODO:
: there are lots of little things to improve! - Improve documentation of how to incorporate the driver into your own builds
- Add useful descriptions to any
Error
thrown within the library
- Search for
- Option parsing
- Look for complete "coverage" of the options in
Options.swift
. Is every option there checked somewhere in the driver? - Find a better way to describe aliases for options. Can they be of some other type
OptionAlias
so we can't make the mistake of (e.g.) asking for an alias option when we're translating options? - Diagnose unused options on the command line
- Typo correction for misspelled option names
- Find a better way than
makeOptions.cpp
to translate the command-line options from Swift's repository intoOptions.swift
.
- Look for complete "coverage" of the options in
- Platform support
- Teach the
DarwinToolchain
to also handle iOS, tvOS, watchOS - Fill out the
GenericUnixToolchain
toolchain to get it working - Implement a
WindowsToolchain
- Implement proper tokenization for response files
- Teach the
- Compilation modes
- Batch mode
- Whole-module-optimization mode
- REPL mode
- Immediate mode
- Features
- Precompiled bridging headers
- Support embedding of bitcode
- Incremental compilation
- Parseable output, as used by SwiftPM
- Response files
- Input and primary input file lists
- Complete
OutputFileMap
implementation to handle all file types uniformly
- Testing
- Build stuff with SwiftPM or Xcode or your favorite build system, using
swift-driver
. Were the results identical? What changed? - Shim in
swift-driver
so it can run the Swift repository's driver test suite. - Investigate differences in the test results for the Swift repository's driver test suite (above) between the existing and new driver.
- Port interesting tests from the Swift repository's driver test suite over to XCTest
- Fuzz the command-line options to try to crash the Swift driver itself
- Build stuff with SwiftPM or Xcode or your favorite build system, using
- Integration
- Teach the Swift compiler's
build-script
to buildswift-driver
. - Building on the above, teach the Swift compiler's
build-toolchain
to installswift-driver
as the primary driver so we can test full toolchains with the new driver
- Teach the Swift compiler's
Based on libSwiftDriver, swift-build-sdk-interfaces
is a tool to batch build all Swift textual interfaces (.swiftinterface
) from an SDK into binary modules (.swiftmodule
). As an example, the following command finds all Swift textual interface from the MacOSX SDK, builds all of them into binary modules, and outputs module-specific error logs into the given directory.
$SDKROOT=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk SWIFT_EXEC=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/swiftc swift-build-sdk-interfaces -o /tmp/outputs -v -log-path /tmp/logs
- SDKROOT: an env var to specify the SDK to work on
- SWIFT_EXEC: teach
swift-build-sdk-interfaces
about where to find the Swift compiler to use - -O: the output directory for all binary modules built from textual interfaces
- -log-path: where to dump log files when fatal error happens