A tilebased RPG engine built on top of the PushButtonEngine. This is pretty much on its very early stages and here's the only game I used it on Prologue
I keep a test page for demoing the engine's new features [here] (http://codeanginamo.com/test/rpgtest.html)
- Integration with the [Tiled Mapeditor] (http://www.mapeditor.org)
- XML based cutscene and dialog support
- Mouse and keyboard components
- User interface driven script editor
- Reusable components
- Basic battle system