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RPG Automata

A tilebased RPG engine built on top of the PushButtonEngine. This is pretty much on its very early stages and here's the only game I used it on Prologue

I keep a test page for demoing the engine's new features [here] (http://codeanginamo.com/test/rpgtest.html)

Features

  • Integration with the [Tiled Mapeditor] (http://www.mapeditor.org)
  • XML based cutscene and dialog support
  • Mouse and keyboard components

Roadmap

  • User interface driven script editor
  • Reusable components
  • Basic battle system

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A tilebased RPG engine built on the PushButtonEngine

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