forked from google-deepmind/open_spiel
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Some modifications to mfg_crowd_modelling and mfg_crowd_modelling_2d:
- Remove many uses of ParameterValue by storing values in the game object instead - Remove some strings from the State object since they were never used except the constructor - Re-register mfg_crowd_modelling_2d game - Implement serialization for mfg_crowd_modelling_2d - Add mfg_crowd_modelling_2d to the games lists for tests - Add a playthrough for mfg_crowd_modelling_2d PiperOrigin-RevId: 379188040 Change-Id: I104c2795b3b7082fae7a0990e9753c2510a2104e
- Loading branch information
Showing
9 changed files
with
462 additions
and
91 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.