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Bob -> Alice : 你好!
@startuml
[*] -> ready : start;
ready -> running : get cpu;
running -> ready : lost cpu;
running -down-> block : io, sleep, locked;
block -up-> ready : io return, sleep over, get lock;
running -> [*] : complete;
@enduml
@startuml
a --> b: how are you;
note right: greeting;
a -> a: i am thinking;
b -> a: fine;
@enduml 
@startuml
actor customer
actor chef
rectangle restaurant{
customer --> (eat food)
customer --> (pay for food)
chef --> (cook food)
}
@enduml
sequenceDiagram

    participant 张三

    participant 李四

    张三-> +王五: 王五你好吗?

    loop 健康检查

        王五->王五: 与疾病战斗

    end

    Note right of 王五: 合理 食物 <br/>看医生...

    李四-->>张三: 很好!

    王五-> -李四: 你怎么样?

    李四--> 王五: 很好!

Loading
classDiagram
      Animal <|-- Duck
      Animal <|-- Fish
      Animal <|-- Zebra
      Animal : +int age
      Animal : +String gender
      Animal: +isMammal()
      Animal: +mate()
      class Duck{
          +String beakColor
          +swim()
          +quack()
      }
      class Fish{
          -int sizeInFeet
          -canEat()
      }
      class Zebra{
          +bool is_wild
          +run()
      }

Loading
@startjson
#highlight "lastName"
#highlight "address" / "city"
#highlight "phoneNumbers" / "0" / "number"
{
"firstName": "John",
"lastName": "Smith",
"isAlive": true,
"age": 28,
"address": {
"streetAddress": "21 2nd Street",
"city": "New York",
"state": "NY",
"postalCode": "10021-3100"
},
"phoneNumbers": [
{
"type": "home",
"number": "212 555-1234"
},
{
"type": "office",
"number": "646 555-4567"
}
],
"children": [],
"spouse": null
}
@endjson
sequenceDiagram
    participant Alice
    participant John

    rect rgb(191, 223, 255)
    note right of Alice: Alice calls John.
    Alice->>+John: Hello John, how are you?
    rect rgb(200, 150, 255)
    Alice->>+John: John, can you hear me?
    John-->>-Alice: Hi Alice, I can hear you!
    end
    John-->>-Alice: I feel great!
    end
    Alice ->>+ John: Did you want to go to the game tonight?
    John -->>- Alice: Yeah! See you there.

Loading
@startuml
scale 350 width
[*] --> NotShooting

state NotShooting {
  [*] --> Idle
  Idle --> Configuring : EvConfig
  Configuring --> Idle : EvConfig
}

state Configuring {
  [*] --> NewValueSelection
  NewValueSelection --> NewValuePreview : EvNewValue
  NewValuePreview --> NewValueSelection : EvNewValueRejected
  NewValuePreview --> NewValueSelection : EvNewValueSaved

  state NewValuePreview {
     State1 -> State2
  }

}
@enduml

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