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Issues list

CameraHelper: make it usable outside of the Camera VL.Stride Wrapper for 3d game engine Stride
#648 opened Sep 4, 2023 by antongit
Uniform pins on ShaderFX nodes don't get updated sometimes VL.Stride Wrapper for 3d game engine Stride
#647 opened Jul 5, 2023 by tebjan
FlatCamera and RayIntersect troubles bug Something isn't working VL.Stride Wrapper for 3d game engine Stride
#641 opened Jun 15, 2023 by antongit
Shaders create two pins for one input VL.Stride Wrapper for 3d game engine Stride
#72 opened Feb 7, 2023 by tebjan 5.1
Default camera for SceneTexture? VL.Stride Wrapper for 3d game engine Stride
#73 opened Jan 17, 2023 by joreg
General ShaderFX composition pins don't get created re:bug Used to work in earlier releases VL.Stride Wrapper for 3d game engine Stride
#70 opened Nov 21, 2022 by tebjan
Shader resources in shader nodes from the shader node factory only work with the "stage" keyword bug Something isn't working VL.Stride Wrapper for 3d game engine Stride
#75 opened Nov 21, 2022 by tebjan
Document vsync/presentation-interval enhancement New feature or request VL.Stride Wrapper for 3d game engine Stride
#76 opened Nov 17, 2022 by joreg 5.1
DynamicBufferMesh VL.Stride Wrapper for 3d game engine Stride
#79 opened Oct 30, 2022 by gregsn
VR with SteamVR breaks when Scene has more than one Additional Scene Renderer VL.Stride Wrapper for 3d game engine Stride
#80 opened Oct 17, 2022 by CeeYaa
Subsurface scattering import issues bug Something isn't working VL.Stride Wrapper for 3d game engine Stride
#69 opened Aug 19, 2022 by tebjan
Draw args as buffer for DynamicMesh enhancement New feature or request stride-bug A bug in the stride engine code VL.Stride Wrapper for 3d game engine Stride
#84 opened Jul 26, 2022 by tebjan
ChangeFormat doesn't keep color space for some conversions bug Something isn't working VL.Stride Wrapper for 3d game engine Stride
#85 opened Jun 16, 2022 by tebjan
New TextureFX nodes enhancement New feature or request VL.Stride Wrapper for 3d game engine Stride
#88 opened May 21, 2022 by tebjan
Support DontConvertToLinearOnRead & DontConvertToSRgbOnOnWrite in DrawFX VL.Stride Wrapper for 3d game engine Stride
#89 opened May 16, 2022 by gregsn
TextureReader (Async) should keep texture alive for one frame VL.Stride Wrapper for 3d game engine Stride
#91 opened May 5, 2022 by azeno
How to set generics or macros for shaders? VL.Stride Wrapper for 3d game engine Stride
#93 opened Apr 12, 2022 by tebjan
SV_SampleIndex throws shader error stride-bug A bug in the stride engine code VL.Stride Wrapper for 3d game engine Stride
#94 opened Apr 12, 2022 by tebjan
Current TextureFX aren't useful for custom rendering VL.Stride Wrapper for 3d game engine Stride
#95 opened Apr 8, 2022 by tebjan
Texture2DArray doesn't work properly VL.Stride Wrapper for 3d game engine Stride
#96 opened Apr 8, 2022 by tebjan
Transform [Textures.Filter] works in inverse enhancement New feature or request VL.Stride Wrapper for 3d game engine Stride
#98 opened Mar 30, 2022 by antongit
Blend / BlendMixer [Textures.Mixer] add boolean pin to control if Alpha is affected bug Something isn't working enhancement New feature or request VL.Stride Wrapper for 3d game engine Stride
#99 opened Mar 30, 2022 by antongit
Cannot leave fullscreen VL.Stride Wrapper for 3d game engine Stride
#102 opened Mar 22, 2022 by joreg 5.1
Fog doesn't seem to work for distored perspective stride-bug A bug in the stride engine code VL.Stride Wrapper for 3d game engine Stride
#103 opened Mar 11, 2022 by tebjan
Helper position incorrect on the first frame (when pressing F4) VL.Stride Wrapper for 3d game engine Stride
#104 opened Mar 4, 2022 by tebjan
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