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CameraHelper: make it usable outside of the Camera
VL.Stride
Wrapper for 3d game engine Stride
#648
opened Sep 4, 2023 by
antongit
Uniform pins on ShaderFX nodes don't get updated sometimes
VL.Stride
Wrapper for 3d game engine Stride
#647
opened Jul 5, 2023 by
tebjan
FlatCamera and RayIntersect troubles
bug
Something isn't working
VL.Stride
Wrapper for 3d game engine Stride
#641
opened Jun 15, 2023 by
antongit
Default camera for SceneTexture?
VL.Stride
Wrapper for 3d game engine Stride
#73
opened Jan 17, 2023 by
joreg
General ShaderFX composition pins don't get created
re:bug
Used to work in earlier releases
VL.Stride
Wrapper for 3d game engine Stride
#70
opened Nov 21, 2022 by
tebjan
Shader resources in shader nodes from the shader node factory only work with the "stage" keyword
bug
Something isn't working
VL.Stride
Wrapper for 3d game engine Stride
#75
opened Nov 21, 2022 by
tebjan
Document vsync/presentation-interval
enhancement
New feature or request
VL.Stride
Wrapper for 3d game engine Stride
VR with SteamVR breaks when Scene has more than one Additional Scene Renderer
VL.Stride
Wrapper for 3d game engine Stride
#80
opened Oct 17, 2022 by
CeeYaa
Subsurface scattering import issues
bug
Something isn't working
VL.Stride
Wrapper for 3d game engine Stride
#69
opened Aug 19, 2022 by
tebjan
Draw args as buffer for DynamicMesh
enhancement
New feature or request
stride-bug
A bug in the stride engine code
VL.Stride
Wrapper for 3d game engine Stride
#84
opened Jul 26, 2022 by
tebjan
ChangeFormat doesn't keep color space for some conversions
bug
Something isn't working
VL.Stride
Wrapper for 3d game engine Stride
#85
opened Jun 16, 2022 by
tebjan
New TextureFX nodes
enhancement
New feature or request
VL.Stride
Wrapper for 3d game engine Stride
#88
opened May 21, 2022 by
tebjan
Support DontConvertToLinearOnRead & DontConvertToSRgbOnOnWrite in DrawFX
VL.Stride
Wrapper for 3d game engine Stride
#89
opened May 16, 2022 by
gregsn
TextureReader (Async)
should keep texture alive for one frame
VL.Stride
#91
opened May 5, 2022 by
azeno
How to set generics or macros for shaders?
VL.Stride
Wrapper for 3d game engine Stride
#93
opened Apr 12, 2022 by
tebjan
SV_SampleIndex throws shader error
stride-bug
A bug in the stride engine code
VL.Stride
Wrapper for 3d game engine Stride
#94
opened Apr 12, 2022 by
tebjan
Current TextureFX aren't useful for custom rendering
VL.Stride
Wrapper for 3d game engine Stride
#95
opened Apr 8, 2022 by
tebjan
Texture2DArray doesn't work properly
VL.Stride
Wrapper for 3d game engine Stride
#96
opened Apr 8, 2022 by
tebjan
Transform [Textures.Filter] works in inverse
enhancement
New feature or request
VL.Stride
Wrapper for 3d game engine Stride
#98
opened Mar 30, 2022 by
antongit
Blend / BlendMixer [Textures.Mixer] add boolean pin to control if Alpha is affected
bug
Something isn't working
enhancement
New feature or request
VL.Stride
Wrapper for 3d game engine Stride
#99
opened Mar 30, 2022 by
antongit
Fog doesn't seem to work for distored perspective
stride-bug
A bug in the stride engine code
VL.Stride
Wrapper for 3d game engine Stride
#103
opened Mar 11, 2022 by
tebjan
Helper position incorrect on the first frame (when pressing F4)
VL.Stride
Wrapper for 3d game engine Stride
#104
opened Mar 4, 2022 by
tebjan
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