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route.go
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// Copyright 2013-2014 Apcera Inc. All rights reserved.
package server
import (
"bytes"
"encoding/json"
"fmt"
"net"
"net/url"
"regexp"
"time"
)
type route struct {
remoteID string
didSolicit bool
url *url.URL
}
type connectInfo struct {
Verbose bool `json:"verbose"`
Pedantic bool `json:"pedantic"`
User string `json:"user,omitempty"`
Pass string `json:"pass,omitempty"`
Ssl bool `json:"ssl_required"`
Name string `json:"name"`
}
const conProto = "CONNECT %s" + _CRLF_
// Lock should be held entering here.
func (c *client) sendConnect() {
var user, pass string
if userInfo := c.route.url.User; userInfo != nil {
user = userInfo.Username()
pass, _ = userInfo.Password()
}
cinfo := connectInfo{
Verbose: false,
Pedantic: false,
User: user,
Pass: pass,
Ssl: false,
Name: c.srv.info.ID,
}
b, err := json.Marshal(cinfo)
if err != nil {
Errorf("Error marshalling CONNECT to route: %v\n", err)
c.closeConnection()
}
c.bw.WriteString(fmt.Sprintf(conProto, b))
c.bw.Flush()
}
// This will send local subscription state to a new route connection.
// FIXME(dlc) - This could be a DOS or perf issue with many clients
// and large subscription space. Plus buffering in place not a good idea.
func (s *Server) sendLocalSubsToRoute(route *client) {
b := bytes.Buffer{}
s.mu.Lock()
for _, client := range s.clients {
client.mu.Lock()
subs := client.subs.All()
client.mu.Unlock()
for _, s := range subs {
if sub, ok := s.(*subscription); ok {
rsid := routeSid(sub)
proto := fmt.Sprintf(subProto, sub.subject, sub.queue, rsid)
b.WriteString(proto)
}
}
}
s.mu.Unlock()
route.mu.Lock()
defer route.mu.Unlock()
route.bw.Write(b.Bytes())
route.bw.Flush()
Debugf("Route sent local subscriptions", route)
}
func (s *Server) createRoute(conn net.Conn, rURL *url.URL) *client {
didSolicit := rURL != nil
r := &route{didSolicit: didSolicit}
c := &client{srv: s, nc: conn, opts: clientOpts{}, typ: ROUTER, route: r}
// Grab lock
c.mu.Lock()
// Initialize
c.initClient()
Debugf("Route connection created", c)
// Queue Connect proto if we solicited the connection.
if didSolicit {
r.url = rURL
Debugf("Route connect msg sent", c)
c.sendConnect()
}
// Send our info to the other side.
s.sendInfo(c)
// Check for Auth required state for incoming connections.
if s.routeInfo.AuthRequired && !didSolicit {
ttl := secondsToDuration(s.opts.ClusterAuthTimeout)
c.setAuthTimer(ttl)
}
// Unlock to register.
c.mu.Unlock()
// Register with the server.
s.mu.Lock()
s.routes[c.cid] = c
s.mu.Unlock()
return c
}
const (
_CRLF_ = "\r\n"
_EMPTY_ = ""
_SPC_ = " "
)
const (
subProto = "SUB %s %s %s" + _CRLF_
unsubProto = "UNSUB %s%s" + _CRLF_
)
// FIXME(dlc) - Make these reserved and reject if they come in as a sid
// from a client connection.
const (
RSID = "RSID"
QRSID = "QRSID"
RSID_CID_INDEX = 1
RSID_SID_INDEX = 2
EXPECTED_MATCHES = 3
)
// FIXME(dlc) - This may be too slow, check at later date.
var qrsidRe = regexp.MustCompile(`QRSID:(\d+):([^\s]+)`)
func (s *Server) routeSidQueueSubscriber(rsid []byte) (*subscription, bool) {
if !bytes.HasPrefix(rsid, []byte(QRSID)) {
return nil, false
}
matches := qrsidRe.FindSubmatch(rsid)
if matches == nil || len(matches) != EXPECTED_MATCHES {
return nil, false
}
cid := uint64(parseInt64(matches[RSID_CID_INDEX]))
s.mu.Lock()
client := s.clients[cid]
s.mu.Unlock()
if client == nil {
return nil, true
}
sid := matches[RSID_SID_INDEX]
if sub, ok := (client.subs.Get(sid)).(*subscription); ok {
return sub, true
}
return nil, true
}
func routeSid(sub *subscription) string {
var qi string
if len(sub.queue) > 0 {
qi = "Q"
}
return fmt.Sprintf("%s%s:%d:%s", qi, RSID, sub.client.cid, sub.sid)
}
func (s *Server) addRoute(c *client) bool {
id := c.route.remoteID
s.mu.Lock()
remote, exists := s.remotes[id]
if !exists {
s.remotes[id] = c
}
s.mu.Unlock()
if exists && c.route.didSolicit {
// upgrade to solicited?
remote.mu.Lock()
remote.route = c.route
remote.mu.Unlock()
}
return !exists
}
func (s *Server) broadcastToRoutes(proto string) {
s.mu.Lock()
for _, route := range s.routes {
// FIXME(dlc) - Make same logic as deliverMsg
route.mu.Lock()
route.bw.WriteString(proto)
route.bw.Flush()
route.mu.Unlock()
}
s.mu.Unlock()
}
// broadcastSubscribe will forward a client subscription
// to all active routes.
func (s *Server) broadcastSubscribe(sub *subscription) {
rsid := routeSid(sub)
proto := fmt.Sprintf(subProto, sub.subject, sub.queue, rsid)
s.broadcastToRoutes(proto)
}
// broadcastUnSubscribe will forward a client unsubscribe
// action to all active routes.
func (s *Server) broadcastUnSubscribe(sub *subscription) {
rsid := routeSid(sub)
maxStr := _EMPTY_
// Set max if we have it set and have not tripped auto-unsubscribe
if sub.max > 0 && sub.nm < sub.max {
maxStr = fmt.Sprintf(" %d", sub.max)
}
proto := fmt.Sprintf(unsubProto, rsid, maxStr)
s.broadcastToRoutes(proto)
}
func (s *Server) routeAcceptLoop(ch chan struct{}) {
hp := fmt.Sprintf("%s:%d", s.opts.ClusterHost, s.opts.ClusterPort)
Noticef("Listening for route connections on %s", hp)
l, e := net.Listen("tcp", hp)
if e != nil {
Fatalf("Error listening on router port: %d - %v", s.opts.Port, e)
return
}
// Let them know we are up
close(ch)
// Setup state that can enable shutdown
s.mu.Lock()
s.routeListener = l
s.mu.Unlock()
tmpDelay := ACCEPT_MIN_SLEEP
for s.isRunning() {
conn, err := l.Accept()
if err != nil {
if ne, ok := err.(net.Error); ok && ne.Temporary() {
Debugf("Temporary Route Accept Errorf(%v), sleeping %dms",
ne, tmpDelay/time.Millisecond)
time.Sleep(tmpDelay)
tmpDelay *= 2
if tmpDelay > ACCEPT_MAX_SLEEP {
tmpDelay = ACCEPT_MAX_SLEEP
}
} else if s.isRunning() {
Noticef("Accept error: %v", err)
}
continue
}
tmpDelay = ACCEPT_MIN_SLEEP
s.createRoute(conn, nil)
}
Debugf("Router accept loop exiting..")
s.done <- true
}
// StartRouting will start the accept loop on the cluster host:port
// and will actively try to connect to listed routes.
func (s *Server) StartRouting() {
info := Info{
ID: s.info.ID,
Version: s.info.Version,
Host: s.opts.ClusterHost,
Port: s.opts.ClusterPort,
AuthRequired: false,
SslRequired: false,
MaxPayload: MAX_PAYLOAD_SIZE,
}
// Check for Auth items
if s.opts.ClusterUsername != "" {
info.AuthRequired = true
}
s.routeInfo = info
// Generate the info json
b, err := json.Marshal(info)
if err != nil {
Fatalf("Error marshalling Route INFO JSON: %+v\n", err)
}
s.routeInfoJSON = []byte(fmt.Sprintf("INFO %s %s", b, CR_LF))
// Spin up the accept loop
ch := make(chan struct{})
go s.routeAcceptLoop(ch)
<-ch
// Solicit Routes if needed.
s.solicitRoutes()
}
func (s *Server) reConnectToRoute(rUrl *url.URL) {
time.Sleep(DEFAULT_ROUTE_RECONNECT)
s.connectToRoute(rUrl)
}
func (s *Server) connectToRoute(rUrl *url.URL) {
for s.isRunning() {
Debugf("Trying to connect to route on %s", rUrl.Host)
conn, err := net.DialTimeout("tcp", rUrl.Host, DEFAULT_ROUTE_DIAL)
if err != nil {
Debugf("Error trying to connect to route: %v", err)
select {
case <-s.rcQuit:
return
case <-time.After(DEFAULT_ROUTE_CONNECT):
continue
}
}
// We have a route connection here.
// Go ahead and create it and exit this func.
s.createRoute(conn, rUrl)
return
}
}
func (c *client) isSolicitedRoute() bool {
c.mu.Lock()
defer c.mu.Unlock()
return c.typ == ROUTER && c.route != nil && c.route.didSolicit
}
func (s *Server) solicitRoutes() {
for _, r := range s.opts.Routes {
go s.connectToRoute(r)
}
}
func (s *Server) numRoutes() int {
s.mu.Lock()
defer s.mu.Unlock()
return len(s.routes)
}