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Simple Object Storage, in golang

The Simple Object Storage (SOS) is a HTTP-based object-storage system which allows files to be uploaded, and later retrieved by ID.

Files can be replicated across a number of hosts to ensure redundancy, and increase availability in the event of hardware failure.

Installation

Building the code should pretty idiomatic for a golang user:

 #
 # Download the code to $GOPATH/src
 # If already present is should be updated.
 #
 go get -u github.com/skx/sos/...

If you prefer to build manually:

 $ git clone https://github.com/skx/sos.git
 $ cd sos
 $ make

Once built you'll find three binaries:

Path Purpose
blob-server The blob-server used for storing content.
sos-server The public-facing upload/download service.
sos-replicator The replication utility, that mirrors content.

Quick Start

In an ideal deployment at least two hosts would be used:

  • One host would run the sos-server, which allows uploads to be made, and later retrieved.
  • Each of the two hosts would also run a blob-server, allowing any uploaded objects to be replicated.

We can simulate this upon a single host though for the purposes of testing. You'll just need to make sure you have four terminals open to run the appropriate daemons.

First of all you'll want to launch a pair of blob-servers:

$ blob-server -store data1 -port 4001
$ blob-server -store data2 -port 4002

NOTE: The storage-paths (./data1 and ./data2 in the example above) is where the uploaded-content will be stored. These directories will be created if missing.

In production usage you'd generally record the names of the blob-servers in a configuration file, either /etc/sos.conf, or ~/.sos.conf, however they may also be specified upon the command line.

We'll then start the sos-server ensuring that it knows about the blob-servers to store content in:

$ sos-server -blob-server http://localhost:4001,http://localhost:4002
Launching API-server
..

Now you, or your code, can connect to the server and start uploading/downloading objects. By default the following ports will be used by the sos-server:

service port
upload service 9991
download service 9992

Providing you've started all three daemons you can now perform a test upload with curl:

$ curl -X POST --data-binary @/etc/passwd  http://localhost:9991/upload
{"id":"cd5bd649c4dc46b0bbdf8c94ee53c1198780e430","size":2306,"status":"OK"}

If all goes well you'll receive a JSON-response as shown, and you can use the ID which is returned to retrieve your object:

$ curl http://localhost:9992/fetch/cd5bd649c4dc46b0bbdf8c94ee53c1198780e430
..
$

NOTE: The download service runs on a different port. This is so that you can make policy decisions about uploads/downloads via your local firewall.

At the point you run the upload the contents will only be present on one of the blob-servers, chosen at random. To ensure your data is replicated you need to (regularly) launch the replication utility:

$ sos-replicator -blob-server http://localhost:4001,http://localhost:4002
       group - server
     default - http://127.0.0.1:3001
     default - http://127.0.0.1:3002
 Syncing group: default
     Group member: http://127.0.0.1:3001
     Group member: http://127.0.0.1:3002
     Object 8b33f235ad2663d770afa35e3a3cea3657088f7f is present on http://127.0.0.1:3002
     Object 8b33f235ad2663d770afa35e3a3cea3657088f7f is present on http://127.0.0.1:3001

Meta-Data

When uploading objects it is often useful to store meta-data, such as the original name of the uploaded object, the owner, or some similar data. For that reason any header you add to your upload with an X-prefix will be stored and returned on download.

As a special case the header X-Mime-Type can be used to set the returned Content-Type header too.

For example uploading an image might look like this:

$ curl -X POST -H "X-Orig-Filename: steve.jpg" \
               -H "X-MIME-Type: image/jpeg" \
               --data-binary @/home/skx/Images/tmp/steve.jpg \
        http://localhost:9991/upload
{"id":"20b30df22469e6d7617c7da6a457d4e384945a06","status":"OK","size":17599}

Downloading will result in the headers being set:

$ curl -v http://localhost:9992/fetch/20b30df22469e6d7617c7da6a457d4e384945a06 >/dev/null
..
< HTTP/1.1 200 OK
< X-Orig-Filename: steve.jpg
< Date: Fri, 27 May 2016 06:17:39 GMT
< Content-Type: image/jpeg
< Transfer-Encoding: chunked
<
{ [data not shown]

Production Usage

  • The API service must be visible to clients, to allow downloads to be made.

    • Because the download service runs on port 9992 it is assumed that corporate firewalls would deny access.
    • We assume you'll configure an Apache/nginx/similar reverse-proxy to access the files via a host like http://objects.example.com/.
  • It is assumed you might wish to restrict uploads to particular clients, rather than allow the world to make uploads. The simplest way of doing this is to use your firewall to filter access to port 9991.

  • The blob-servers must be reachable by the host(s) running the API-service, but they should not be publicly visible.

    • If your blob-servers are exposed to the internet remote users could use the API to spider and download all your content.
  • None of the servers need to be launched as root, because they don't bind to privileged ports, or require special access.

    • NOTE: issue #6 improved the security of the blob-server by invoking chroot(). However chroot() will fail if the server is not launched as root, which is harmless.
  • You can also read about scaling when your data is too large to fit upon a single blob-server:

Future Changes?

It would be possible to switch to using chunked storage, for example breaking up each file that is uploaded into 128Mb sections and treating them as distinct. The reason that is not done at the moment is because it relies upon state:

  • The public server needs to be able to know that the file with a given ID is comprised of the following chunks of data:
    • a5d606958533634fed7e6d5a79d6a5617252021f
    • 038deb6940db2d0e7b9ee9bba70f3501a0667989
    • a7914eb6ff984f97c5f6f365d3d93961be2e8617
    • ...
  • That data must be always kept up to date and accessible.

At the moment the API-server is stateless, so tracking that data is not possible. It possible to imagine using redis, or some other external database to record the data, but that increases the complexity of deployment.

Questions?

Questions/Changes are most welcome; just report an issue.

Steve

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