C# chess library containing a complete data structure and move generation.
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Updated
Jun 29, 2024 - C#
C# chess library containing a complete data structure and move generation.
A terminal implementation of the game Quoridor with an engine
A superhuman chess engine written in Java.
Zero + is a Gomoku AI that implements threat space search, minimax with alpha beta pruning optimized with Zobrist and linear sequence cache, Principal Variation Search, and Monte Carlo Tree Search.
Quoridor game implementation packed with a generalized and fully reusable 2-player board game solver AI agent
A UCI-compatible chess engine, capable of beating (most) human players.
A python based chess engine
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A chess AI built using minimax, alpha-beta-pruning, and Zobrist hashing algorithms
My first chess bot - Bitboard, Alpha-Beta Prunning, Zobrist hashing - ELO 900-1000
A full MTD(f) implementation. 2x faster than AlphaBeta.
AI team project — Domineering board game AI engine — Python • Game state evaluation heuristic • Alpha-beta pruning • Move ordering • Transpositon table • Zobrist hashing
An intelligent agent that plays the board game Go.
ZZT slider puzzle generator
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An AI bot that can play the game of Extreme Tic Tac Toe, a harder version of the classic game of Tic Tac Toe
Uses bitboards for speed and alpha beta to search for best move
An AI playing Gomoku 15x15 using Negamax algorithm, NegaScout algorithm, Zobrist Hashing, Null Window written in C++
A python implementation of chess game Gothello
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