A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
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Updated
Feb 25, 2019 - C++
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
Toolkit for working with RADIANCE for the ray-trace modeling of Bifacial Photovoltaics
High-Performance BitTorrent Tracker written in C++
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Your 2020 3D happy place for online browsing of building data files
A grasshopper script used to simulate daylighting in buildings, at Tegnestuen Vandkunsten.
Generate 3D triangulated mesh of an arbitrary prism with caps
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