An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
-
Updated
Mar 13, 2023 - C#
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
Community Mod editor/creator for REDengine games.
In-game inspector and debugging tools for applications made with Unity3D game engine
An all-in-one tool that lets you easly manage BeatSaber versions, maps, mods, and even more.
A tool to generate Managed->IL2CPP proxy assemblies
A large collection of github repositories related to android modding.
A tool designed for low-level examination and modification of Unreal Engine game assets by hand.
Rusted PackFile Manager (RPFM) is a... reimplementation in Rust and Qt5 of PackFile Manager (PFM), one of the best modding tools for Total War Games.
A low-level .NET library for reading and writing Unreal Engine game assets.
A set of utilities for dealing with Gust (Koei Tecmo) PC games files
Easily remove Unity splash screen & watermark.
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
Unreal Engine .pak file library and CLI in rust
Over 400 focus icon pieces, over 40 focus and idea backgrounds, and more that help GFX modders in HOI4.
📦 The MC modpack manager for professionals.
A wrapper around MoonSharp that allows easy development of moddable Unity games
Various converters between different grand strategy games
Set of tools to manage and modify files from many various games.
Config based patch management for Subnautica and Subnautica: Below Zero
Add a description, image, and links to the modding-tools topic page so that developers can more easily learn about it.
To associate your repository with the modding-tools topic, visit your repo's landing page and select "manage topics."