ktane
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Contains all the content hosted on https://ktane.timwi.de, including all manuals and their fonts and graphics files, the Logfile Analyzer, the Highlighter, the Profile Editor, the Mode Settings Editor. The server-side code is at https://github.com/Timwi/KtaneWeb.
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Nov 5, 2024 - HTML
KeepCoding is a C# class library meant to help speed up the process of scripting Keep Talking and Nobody Explodes modules by giving better alternatives to common commands, and automating things universal to module-creation. (such as moduleIds, or logging)
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Mar 31, 2024 - C#
An interactive implementation of (parts of) the "Bomb Defusal Manual" from the game "Keep Talking and Nobody Explodes"
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Dec 10, 2015 - Python
Solver for Keep Talking and Nobody Explodes Game. Bot that solves the modules for KTANE using speech recognition and text-to-speech instructions.
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Sep 1, 2024 - C#
Image Recognition Java project to complete instances of the game 'Keep Talking and Nobody Explodes'
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Jan 27, 2020 - Java
Twitch Plays: Keep Talking and Nobody Explodes
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Feb 4, 2018 - C#
The KTANE Centurion Manual but in Java
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Oct 28, 2024 - Java
An assortment of unique modded modules created for the game "Keep Talking and Nobody Explodes".
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Oct 21, 2024 - C#
A set of Keep Talking and Nobody Explodes libraries that helps with mod creation.
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Oct 30, 2024 - C#
Different puzzles to think and enjoy programming.
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Feb 14, 2022 - Python
New modules for Keep Talking and Nobody Explodes that look suspiciously similar to the vanilla modules.
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Jul 18, 2021 - C#
Solver for Keep Talking and Nobody Explodes Game. Bot that solves the modules for KTANE using speech recognition and text-to-speech instructions.
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Jan 13, 2024 - C#
A meta-themed modded module for the game Keep Talking and Nobody Explodes. Designed and implemented by ZekNikZ.
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Sep 26, 2018 - C#
A set of vanilla-crossover-themed modded modules for the game Keep Talking and Nobody Explodes. Designed and implemented by ZekNikZ.
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Feb 22, 2020 - C#
Keep Talking and Nobody Explodes Bomb Manual (Vanilla)
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Nov 14, 2020 - Java
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