LuxCore source repository
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Updated
Jun 5, 2024 - C++
LuxCore source repository
Physically-based CPU and GPU ray-tracer
Hex-grid utilities for board and strategy games with path-finding, field-of-view, and more
PIC/FLIP/APIC fluid simulation
DFS / BFS / IDS / UCS / Bi-directional / A* / IDA* / SMA* / ...
Bidirectional and unidirectional GPU accelerated path tracing with Radeon Rays and OpenCL 1.2.
A minimal bidirectional pathtracer with as few features as possible, but physically accurate
Bidirectional path tracing with native C++ and OpenGL
missionaries and cannibals problem and solution implemented using DFS,BFS and bidirectional BFS.
Implementation of bidirectional similarity method on image retargeting.
A bi-directional JavaScript AVL tree based on progressive (non-return) algorithm of BST
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