A rule based addressable asset importer
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Updated
Feb 24, 2024 - C#
A rule based addressable asset importer
Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.
Simple Unity Addressables Alternative That Supports Synchronized API
Automatic addressing system for Unity Addressable Asset System.
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.
LedBox V2 / V2.1 is a fully contained, sound reactive, ESP32 based module for controlling 5-12V addressable LED strips (WS281x, SK6812, etc.), supporting both 3-(VDD,DAT,GND) and 4-(VDD,DAT,CLK,GND) wire configuration.
Arduino library for controlling pinball lighting effects (and other Mods) using the pinduino board
File browser and exporter for Blizzard's Content Addressable Storage Container (CASC) format.
A small collection of APA102 pixel based products. APA102 is a form of addressable pixels similar to WS2812B, but with a much higher PWM frequency. The high frequency creates a higher quality light than other chipsets, especially at lower intensities.
LedBox V3 is an ultimate, sound-reactive LED controller, compatible with 5-12V addressable LED strips (WS281x, SK6812, etc.), supporting 3-(data) and 4-(data/clock) wire signal protocols. Whether you prefer a plug-and-play solution, or you are a maker that loves tinkering with hardware, it offers the best of both worlds.
Control of a single addressable LED (WS2812) using the RMT Peripheral of the ESP32
Add a description, image, and links to the addressable topic page so that developers can more easily learn about it.
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