Official implementation of "Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting"
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Updated
Jun 21, 2024 - Python
Official implementation of "Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting"
A Large-Scale Multimodal Car Dataset with Computational Fluid Dynamics Simulations and Deep Learning Benchmarks
Automatically registers (aligns) and visualizes point clouds, or processes a whole bunch at once
R-PointHop: A Green, Accurate and Unsupervised Point Cloud Registration Method
A simple, efficient, and generic binary file format for storing and transmitting 3D geometry.
A 2D and 3D geometry library for F#
Extra tools and commands to extend WorldEdit for Minetest
Zero Robotics competition code. Was run on the International Space Station.
ArXiv paper website
A collection of python utilities for mesh processing
A blog about creating an RTS in WebGL
Experimenting with polyhedrons and porting portions of Polyhedronism (Levskaya) to Rblx.Lua.
Simple Python script for testing the robust estimation of the fundamental matrix between two images with RANSAC and MAGSAC++ in OpenCV, and reproducibility across 100 runs.
Example of using a probabilistic programming language to control an array of mirrors to form a 3-dimensional image
Generate and output a set of points that are located on the surface of a gyroid, providing a discrete representation of this complex and intriguing minimal surface
2D and 3D Geometry and Physics with SIMD acceleration and C++
PyTorch code for ICPR 2020 paper "Future Urban Scene Generation Through Vehicle Synthesis"
Practical solutions for the Fundamental 3D Computer Vision (CE-344) course at Sharif University of Technology
Colmap camera models implemented in PyTorch
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