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Created a new sample async client that is non-blocking. A reader thre…
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…ad is spawned to handle all the RPC results.
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Michael Yeh committed May 4, 2016
1 parent 2df7d40 commit 470cbd1
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7 changes: 5 additions & 2 deletions examples/cpp/helloworld/Makefile
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@ PROTOS_PATH = ../../protos

vpath %.proto $(PROTOS_PATH)

all: system-check greeter_client greeter_server greeter_async_client greeter_async_server
all: system-check greeter_client greeter_server greeter_async_client greeter_async_client2 greeter_async_server

greeter_client: helloworld.pb.o helloworld.grpc.pb.o greeter_client.o
$(CXX) $^ $(LDFLAGS) -o $@
Expand All @@ -52,6 +52,9 @@ greeter_server: helloworld.pb.o helloworld.grpc.pb.o greeter_server.o
greeter_async_client: helloworld.pb.o helloworld.grpc.pb.o greeter_async_client.o
$(CXX) $^ $(LDFLAGS) -o $@

greeter_async_client2: helloworld.pb.o helloworld.grpc.pb.o greeter_async_client2.o
$(CXX) $^ $(LDFLAGS) -o $@

greeter_async_server: helloworld.pb.o helloworld.grpc.pb.o greeter_async_server.o
$(CXX) $^ $(LDFLAGS) -o $@

Expand All @@ -64,7 +67,7 @@ greeter_async_server: helloworld.pb.o helloworld.grpc.pb.o greeter_async_server.
$(PROTOC) -I $(PROTOS_PATH) --cpp_out=. $<

clean:
rm -f *.o *.pb.cc *.pb.h greeter_client greeter_server greeter_async_client greeter_async_server
rm -f *.o *.pb.cc *.pb.h greeter_client greeter_server greeter_async_client greeter_async_client2 greeter_async_server


# The following is to test your system and ensure a smoother experience.
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93 changes: 36 additions & 57 deletions examples/cpp/helloworld/greeter_async_client.cc
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,6 @@
#include <string>

#include <grpc++/grpc++.h>
#include <thread>

#include "helloworld.grpc.pb.h"

Expand All @@ -56,91 +55,71 @@ class GreeterClient {

// Assambles the client's payload, sends it and presents the response back
// from the server.
void SayHello(const std::string& user) {
std::string SayHello(const std::string& user) {
// Data we are sending to the server.
HelloRequest request;
request.set_name(user);

AsyncClientCall* call = new AsyncClientCall;
// Container for the data we expect from the server.
HelloReply reply;

// Context for the client. It could be used to convey extra information to
// the server and/or tweak certain RPC behaviors.
ClientContext context;

// The producer-consumer queue we use to communicate asynchronously with the
// gRPC runtime.
CompletionQueue cq;

// Storage for the status of the RPC upon completion.
Status status;

// stub_->AsyncSayHello() perform the RPC call, returning an instance we
// store in "rpc". Because we are using the asynchronous API, we need the
// hold on to the "rpc" instance in order to get updates on the ongoing RPC.
call->response_reader = stub_->AsyncSayHello(&call->context, request, &cq_);

// hold on to the "rpc" instance in order to get updates on the ongoig RPC.
std::unique_ptr<ClientAsyncResponseReader<HelloReply> > rpc(
stub_->AsyncSayHello(&context, request, &cq));

// Request that, upon completion of the RPC, "reply" be updated with the
// server's response; "status" with the indication of whether the operation
// was successful. Tag the request with the memory address of call object.
call->response_reader->Finish(&call->reply, &call->status, (void*)call);

}
void AsyncCompleteRpc()
{
// was successful. Tag the request with the integer 1.
rpc->Finish(&reply, &status, (void*)1);
void* got_tag;
bool ok = false;

// Block until the next result is available in the completion queue "cq".
while (cq_.Next(&got_tag, &ok))
{
AsyncClientCall* call = static_cast<AsyncClientCall*>(got_tag);
if (ok)
std::cout << "Greeter received: " << call->reply.message() << std::endl;
else
std::cout << "RPC failed" << std::endl;
delete call;
cq.Next(&got_tag, &ok);

// Verify that the result from "cq" corresponds, by its tag, our previous
// request.
GPR_ASSERT(got_tag == (void*)1);
// ... and that the request was completed successfully. Note that "ok"
// corresponds solely to the request for updates introduced by Finish().
GPR_ASSERT(ok);

// Act upon the status of the actual RPC.
if (status.ok()) {
return reply.message();
} else {
return "RPC failed";
}
}

private:

// Structure for keeping state and data information
struct AsyncClientCall
{
// Container for the data we expect from the server.
HelloReply reply;

// Context for the client. It could be used to convey extra information to
// the server and/or tweak certain RPC behaviors.
ClientContext context;

// Storage for the status of the RPC upon completion.
Status status;


std::unique_ptr<ClientAsyncResponseReader<HelloReply>> response_reader;
};

// Out of the passed in Channel comes the stub, stored here, our view of the
// server's exposed services.
std::unique_ptr<Greeter::Stub> stub_;

// The producer-consumer queue we use to communicate asynchronously with the
// gRPC runtime.
CompletionQueue cq_;
};

int main(int argc, char** argv) {


// Instantiate the client. It requires a channel, out of which the actual RPCs
// are created. This channel models a connection to an endpoint (in this case,
// localhost at port 50051). We indicate that the channel isn't authenticated
// (use of InsecureChannelCredentials()).
GreeterClient greeter(grpc::CreateChannel(
"localhost:50051", grpc::InsecureChannelCredentials()));

// Spawn reader thread that loops indefinitely
std::thread thread_ = std::thread(&GreeterClient::AsyncCompleteRpc, &greeter);

for (int i = 0; i < 100; i++)
{
std::string user("world " + std::to_string(i));
greeter.SayHello(user); // The actual RPC call!
}

std::cout << "Press control-c to quit" << std::endl << std::endl;
thread_.join(); //blocks forever
std::string user("world");
std::string reply = greeter.SayHello(user); // The actual RPC call!
std::cout << "Greeter received: " << reply << std::endl;

return 0;
}
148 changes: 148 additions & 0 deletions examples/cpp/helloworld/greeter_async_client2.cc
Original file line number Diff line number Diff line change
@@ -0,0 +1,148 @@
/*
*
* Copyright 2015, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/

#include <iostream>
#include <memory>
#include <string>

#include <grpc++/grpc++.h>
#include <thread>

#include "helloworld.grpc.pb.h"

using grpc::Channel;
using grpc::ClientAsyncResponseReader;
using grpc::ClientContext;
using grpc::CompletionQueue;
using grpc::Status;
using helloworld::HelloRequest;
using helloworld::HelloReply;
using helloworld::Greeter;

class GreeterClient {
public:
explicit GreeterClient(std::shared_ptr<Channel> channel)
: stub_(Greeter::NewStub(channel)) {}

// Assambles the client's payload, sends it and presents the response back
// from the server.
void SayHello(const std::string& user) {
// Data we are sending to the server.
HelloRequest request;
request.set_name(user);

AsyncClientCall* call = new AsyncClientCall;

// stub_->AsyncSayHello() perform the RPC call, returning an instance we
// store in "rpc". Because we are using the asynchronous API, we need the
// hold on to the "rpc" instance in order to get updates on the ongoing RPC.
call->response_reader = stub_->AsyncSayHello(&call->context, request, &cq_);


// Request that, upon completion of the RPC, "reply" be updated with the
// server's response; "status" with the indication of whether the operation
// was successful. Tag the request with the memory address of call object.
call->response_reader->Finish(&call->reply, &call->status, (void*)call);

}

// Loop while listening for completed responses
void AsyncCompleteRpc()
{
void* got_tag;
bool ok = false;

// Block until the next result is available in the completion queue "cq".
while (cq_.Next(&got_tag, &ok))
{
AsyncClientCall* call = static_cast<AsyncClientCall*>(got_tag);
if (ok)
std::cout << "Greeter received: " << call->reply.message() << std::endl;
else
std::cout << "RPC failed" << std::endl;
delete call;
}
}

private:

// struct for keeping state and data information
struct AsyncClientCall
{
// Container for the data we expect from the server.
HelloReply reply;

// Context for the client. It could be used to convey extra information to
// the server and/or tweak certain RPC behaviors.
ClientContext context;

// Storage for the status of the RPC upon completion.
Status status;


std::unique_ptr<ClientAsyncResponseReader<HelloReply>> response_reader;
};

// Out of the passed in Channel comes the stub, stored here, our view of the
// server's exposed services.
std::unique_ptr<Greeter::Stub> stub_;

// The producer-consumer queue we use to communicate asynchronously with the
// gRPC runtime.
CompletionQueue cq_;
};

int main(int argc, char** argv) {


// Instantiate the client. It requires a channel, out of which the actual RPCs
// are created. This channel models a connection to an endpoint (in this case,
// localhost at port 50051). We indicate that the channel isn't authenticated
// (use of InsecureChannelCredentials()).
GreeterClient greeter(grpc::CreateChannel(
"localhost:50051", grpc::InsecureChannelCredentials()));

// Spawn reader thread that loops indefinitely
std::thread thread_ = std::thread(&GreeterClient::AsyncCompleteRpc, &greeter);

for (int i = 0; i < 100; i++)
{
std::string user("world " + std::to_string(i));
greeter.SayHello(user); // The actual RPC call!
}

std::cout << "Press control-c to quit" << std::endl << std::endl;
thread_.join(); //blocks forever

return 0;
}

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