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@thi.ng/umbrella examples

This directory contains a growing number (currently 123) of standalone example projects, including live online versions, build instructions and commented source code.

If you want to contribute an example, please get in touch via PR, issue tracker, email or twitter!

# Screenshot Name Description
001 adaptive-threshold Interactive image processing (adaptive threshold)
002 async-effect Minimal demo using interceptors with an async side effect
003 big-font Large ASCII font text generator using @thi.ng/rdom
004 bitmap-font Figlet-style bitmap font creation with transducers
005 canvas-dial Canvas based dial widget
006 cellular-automata 2D transducer based cellular automata
007 color-themes Probabilistic color theme generator
008 commit-heatmap Heatmap visualization of this mono-repo's commits
009 commit-table-ssr Filterable commit log UI w/ minimal server to provide commit history
010 crypto-chart Basic crypto-currency candle chart with multiple moving averages plots
011 devcards BMI calculator in a devcards format
012 dominant-colors Color palette generation via dominant color extraction from uploaded images
013 ellipse-proximity Interactive visualization of closest points on ellipses
014 fft-synth Interactive inverse FFT toy synth
015 fiber-basics Fiber-based cooperative multitasking basics
016 geom-convex-hull Convex hull & shape clipping of 2D polygons
017 geom-fuzz-basics geom-fuzz basic shape & fill examples
018 geom-knn Doodle w/ K-nearest neighbor search result visualization
019 geom-knn-hash K-nearest neighbor search in an hash grid
020 geom-tessel Animated, recursive polygon tessellations
021 geom-voronoi-mst Poisson-disk shape-aware sampling, Voronoi & Minimum Spanning Tree visualization
022 gesture-analysis Mouse gesture / stroke analysis, simplification, corner detection
023 grid-iterators Visualization of different grid iterator strategies
024 hdom-basics Minimal hdom usage example
025 hdom-benchmark hdom update performance benchmark (old version)
026 hdom-benchmark2 hdom update performance benchmark w/ config options
027 hdom-canvas-clock Realtime analog clock demo
028 hdom-canvas-draw Interactive pattern drawing demo using transducers
029 hdom-canvas-particles 2D Bezier curve-guided particle system
030 hdom-canvas-shapes Various hdom-canvas shape drawing examples & SVG conversion / export
031 hdom-dropdown Custom dropdown UI component for hdom
032 hdom-dropdown-fuzzy Custom dropdown UI component w/ fuzzy search
033 hdom-dyn-context Using custom hdom context for dynamic UI theming
034 hdom-elm Using hdom in an Elm-like manner
035 hdom-inner-html Higher-order component for rendering HTML strings
036 hdom-local-render Isolated, component-local DOM updates
037 hdom-localstate UI component w/ local state stored in hdom context
038 hdom-skip Skipping UI updates for selected component(s)
039 hdom-skip-nested Skipping UI updates for nested component(s)
040 hdom-theme Example for themed components proposal
041 hdom-toggle Customizable slide toggle component demo
042 hdom-vscroller Virtual scroller component for large tables / lists
043 hiccup-canvas-arcs Animated arcs & drawing using hiccup-canvas
044 hydrate-basics Hiccup / hdom DOM hydration example
045 imgui Canvas based Immediate Mode GUI components
046 imgui-basics Minimal IMGUI usage example
047 interceptor-basics Event handling w/ interceptors and side effects
048 interceptor-basics2 Event handling w/ interceptors and side effects
049 iso-plasma Animated sine plasma effect visualized using contour lines
050 json-components Transforming JSON into UI components
051 kmeans-viz k-means clustering visualization
052 login-form Basic SPA example with atom-based UI router
053 mandelbrot Worker based, interactive Mandelbrot visualization
054 markdown Markdown to Hiccup to HTML parser / transformer
055 multitouch Basic rstream-gestures multi-touch demo
056 package-stats CLI util to visualize umbrella pkg stats
057 parse-playground Parser grammar livecoding editor/playground & codegen
058 pixel-basics Pixel buffer manipulations
059 pixel-dither Showcase of various dithering algorithms
060 pixel-indexed Image dithering and remapping using indexed palettes
061 pixel-normal-map Normal map creation/conversion basics
062 pixel-sorting Interactive pixel sorting tool using thi.ng/color & thi.ng/pixel
063 pointfree-svg Generate SVG using pointfree DSL
064 poisson-circles 2D Poisson-disc sampler with procedural gradient map
065 poly-spline Polygon to cubic curve conversion & visualization
066 porter-duff Port-Duff image compositing / alpha blending
067 ramp-synth Unison wavetable synth with waveform editor
068 rasterize-blend Steering behavior drawing with alpha-blended shapes
069 rdom-basics Demonstates various rdom usage patterns
070 rdom-canvas-basics Minimal rdom-canvas animation
071 rdom-delayed-update Dynamically loaded images w/ preloader state
072 rdom-dnd rdom drag & drop example
073 rdom-lissajous rdom & hiccup-canvas interop test
074 rdom-search-docs Full umbrella repo doc string search w/ paginated results
075 rdom-svg-nodes rdom powered SVG graph with draggable nodes
076 rotating-voronoi Animated Voronoi diagram, cubic splines & SVG download
077 router-basics Complete mini SPA app w/ router & async content loading
078 rstream-dataflow Minimal rstream dataflow graph
079 rstream-event-loop Minimal demo of using rstream constructs to form an interceptor-style event loop
080 rstream-grid Interactive grid generator, SVG generation & export, undo/redo support
081 rstream-hdom rstream based UI updates & state handling
082 rstream-spreadsheet rstream based spreadsheet w/ S-expression formula DSL
083 rstream-sync Minimal rstream sync() example using rdom
084 scenegraph 2D scenegraph & shape picking
085 scenegraph-image 2D scenegraph & image map based geometry manipulation
086 shader-ast-canvas2d 2D canvas shader emulation
087 shader-ast-evo Evolutionary shader generation using genetic programming
088 shader-ast-noise HOF shader procedural noise function composition
089 shader-ast-raymarch WebGL & JS canvas2D raymarch shader cross-compilation
090 shader-ast-sdf2d WebGL & JS canvas 2D SDF
091 shader-ast-tunnel WebGL & Canvas2D textured tunnel shader
092 shader-ast-workers Fork-join worker-based raymarch renderer (JS/CPU only)
093 shader-graph Minimal shader graph developed during livestream #2
094 soa-ecs Entity Component System w/ 100k 3D particles
095 spline-tangent Compute cubic spline position & tangent using Dual Numbers
096 stratified-grid 2D Stratified grid sampling example
097 svg-barchart Simplistic SVG bar chart component
098 svg-particles Basic 2D particle system w/ SVG shapes
099 svg-resample SVG path parsing & dynamic resampling
100 svg-waveform Additive waveform synthesis & SVG visualization with undo/redo
101 talk-slides hdom based slide deck viewer & slides from my ClojureX 2018 keynote
102 text-canvas 3D wireframe textmode demo
103 text-canvas-image Textmode image warping w/ 16bit color output
104 todo-list Obligatory to-do list example with undo/redo
105 trace-bitmap Multi-layer vectorization & dithering of bitmap images
106 transducers-hdom Transducer & rstream based hdom UI updates
107 triple-query Triple store query results & sortable table
108 unbiased-normals Visual comparison of biased vs. unbiased normal vectors projected on the surface of a sphere
109 webgl-channel-mixer rdom & WebGL-based image channel editor
110 webgl-cube WebGL multi-colored cube mesh
111 webgl-cubemap WebGL cube maps with async texture loading
112 webgl-float-fbo Drawing to floating point offscreen / multi-pass shader pipeline
113 webgl-grid WebGL instancing, animated grid
114 webgl-msdf WebGL MSDF text rendering & particle system
115 webgl-multipass Minimal multi-pass / GPGPU example
116 webgl-shadertoy Shadertoy-like WebGL setup
117 webgl-ssao WebGL screenspace ambient occlusion
118 wolfram 1D Wolfram automata with OBJ point cloud export
119 xml-converter XML/HTML/SVG to hiccup/JS conversion
120 zig-canvas Zig-based DOM creation & canvas drawing app
121 zig-cellular Zig-based 2D multi-behavior cellular automata
122 zig-counter Simple Zig/WASM click counter DOM component
123 zig-todo-list Zig-based To-Do list, DOM creation, local storage task persistence