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 - @thi.ng/webgl-msdf@0.1.54
 - @thi.ng/webgl-shadertoy@0.2.41
 - @thi.ng/webgl@3.1.1
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postspectacular committed Aug 12, 2020
1 parent 27021fa commit 175e063
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8 changes: 8 additions & 0 deletions packages/webgl-msdf/CHANGELOG.md
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All notable changes to this project will be documented in this file.
See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.

## [0.1.54](https://github.com/thi-ng/umbrella/compare/@thi.ng/webgl-msdf@0.1.53...@thi.ng/webgl-msdf@0.1.54) (2020-08-12)

**Note:** Version bump only for package @thi.ng/webgl-msdf





## [0.1.53](https://github.com/thi-ng/umbrella/compare/@thi.ng/webgl-msdf@0.1.52...@thi.ng/webgl-msdf@0.1.53) (2020-08-12)

**Note:** Version bump only for package @thi.ng/webgl-msdf
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4 changes: 2 additions & 2 deletions packages/webgl-msdf/package.json
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{
"name": "@thi.ng/webgl-msdf",
"version": "0.1.53",
"version": "0.1.54",
"description": "Multi-channel SDF font rendering & basic text layout for WebGL",
"module": "./index.js",
"main": "./lib/index.js",
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"@thi.ng/transducers": "^7.2.0",
"@thi.ng/vector-pools": "^1.0.40",
"@thi.ng/vectors": "^4.6.0",
"@thi.ng/webgl": "^3.1.0"
"@thi.ng/webgl": "^3.1.1"
},
"files": [
"*.js",
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8 changes: 8 additions & 0 deletions packages/webgl-shadertoy/CHANGELOG.md
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All notable changes to this project will be documented in this file.
See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.

## [0.2.41](https://github.com/thi-ng/umbrella/compare/@thi.ng/webgl-shadertoy@0.2.40...@thi.ng/webgl-shadertoy@0.2.41) (2020-08-12)

**Note:** Version bump only for package @thi.ng/webgl-shadertoy





## [0.2.40](https://github.com/thi-ng/umbrella/compare/@thi.ng/webgl-shadertoy@0.2.39...@thi.ng/webgl-shadertoy@0.2.40) (2020-08-12)

**Note:** Version bump only for package @thi.ng/webgl-shadertoy
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4 changes: 2 additions & 2 deletions packages/webgl-shadertoy/package.json
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{
"name": "@thi.ng/webgl-shadertoy",
"version": "0.2.40",
"version": "0.2.41",
"description": "Basic WebGL scaffolding for running interactive fragment shaders via @thi.ng/shader-ast",
"module": "./index.js",
"main": "./lib/index.js",
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"@thi.ng/api": "^6.12.0",
"@thi.ng/shader-ast": "^0.6.1",
"@thi.ng/shader-ast-glsl": "^0.2.5",
"@thi.ng/webgl": "^3.1.0"
"@thi.ng/webgl": "^3.1.1"
},
"files": [
"*.js",
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11 changes: 11 additions & 0 deletions packages/webgl/CHANGELOG.md
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All notable changes to this project will be documented in this file.
See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.

## [3.1.1](https://github.com/thi-ng/umbrella/compare/@thi.ng/webgl@3.1.0...@thi.ng/webgl@3.1.1) (2020-08-12)


### Bug Fixes

* **webgl:** update/add DrawOpts, add unbindTextures() ([27021fa](https://github.com/thi-ng/umbrella/commit/27021facca516e3d9c598f017819fe0314c72af4))





# [3.1.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/webgl@3.0.4...@thi.ng/webgl@3.1.0) (2020-08-12)


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2 changes: 1 addition & 1 deletion packages/webgl/package.json
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{
"name": "@thi.ng/webgl",
"version": "3.1.0",
"version": "3.1.1",
"description": "WebGL & GLSL abstraction layer",
"module": "./index.js",
"main": "./lib/index.js",
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