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feat(vectors, geom): point on ray at distance
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import { Vec, maddN } from "."; | ||
import { maddN2, maddN3 } from "./maddn"; | ||
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/** | ||
* Calculates the point laying on ray at given distance | ||
* | ||
* | ||
* @param out - | ||
* @param rayDir - | ||
* @param rayOrigin - | ||
* @param dist - | ||
*/ | ||
export function pointAtOnRay( | ||
out: Vec | null, | ||
rayDir: Vec, | ||
rayOrigin: Vec, | ||
dist: number | ||
) { | ||
return maddN(out, rayDir, dist, rayOrigin); | ||
} | ||
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||
export function pointAtOnRay2( | ||
out: Vec | null, | ||
rayDir: Vec, | ||
rayOrigin: Vec, | ||
dist: number | ||
) { | ||
return maddN2(out, rayDir, dist, rayOrigin); | ||
} | ||
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||
export function pointAtOnRay3( | ||
out: Vec | null, | ||
rayDir: Vec, | ||
rayOrigin: Vec, | ||
dist: number | ||
) { | ||
return maddN3(out, rayDir, dist, rayOrigin); | ||
} |