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Update act.informative.c
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Used code formatter to correct indentations and align all {} in the look_at_room()
Checked for unmactched braces and found none.
My code editor shows all {} are matched.
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tjr1974 authored Oct 24, 2022
1 parent 59398b2 commit 0417654
Showing 1 changed file with 26 additions and 17 deletions.
43 changes: 26 additions & 17 deletions src/act.informative.c
Original file line number Diff line number Diff line change
Expand Up @@ -485,7 +485,7 @@ ACMD(do_exits)

void look_at_room(struct char_data *ch, int ignore_brief)
{
trig_data *t;
trig_data * t;
struct room_data *rm = &world[IN_ROOM(ch)];
room_vnum target_room;

Expand All @@ -494,48 +494,57 @@ void look_at_room(struct char_data *ch, int ignore_brief)
if (!ch->desc)
return;

if (IS_DARK(IN_ROOM(ch)) && !CAN_SEE_IN_DARK(ch)) {
if (IS_DARK(IN_ROOM(ch)) && !CAN_SEE_IN_DARK(ch))
{
send_to_char(ch, "It is pitch black...\r\n");
return;
}
else if (AFF_FLAGGED(ch, AFF_BLIND) && GET_LEVEL(ch) < LVL_IMMORT) {
}
else if (AFF_FLAGGED(ch, AFF_BLIND) && GET_LEVEL(ch) < LVL_IMMORT)
{
send_to_char(ch, "You see nothing but infinite darkness...\r\n");
return;
}

send_to_char(ch, "%s", CCCYN(ch, C_NRM));
if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_SHOWVNUMS)) {
if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_SHOWVNUMS))
{
char buf[MAX_STRING_LENGTH];

sprintbitarray(ROOM_FLAGS(IN_ROOM(ch)), room_bits, RF_ARRAY_MAX, buf);
send_to_char(ch, "[%5d] ", GET_ROOM_VNUM(IN_ROOM(ch)));
send_to_char(ch, "%s [ %s] [ %s ]", world[IN_ROOM(ch)].name, buf, sector_types[world[IN_ROOM(ch)].sector_type]);
send_to_char(ch, "%s[ %s][ %s ]", world[IN_ROOM(ch)].name, buf, sector_types[world[IN_ROOM(ch)].sector_type]);

if (SCRIPT(rm)) {
if (SCRIPT(rm))
{
send_to_char(ch, "[T");
for (t = TRIGGERS(SCRIPT(rm)); t; t = t->next)
send_to_char(ch, " %d", GET_TRIG_VNUM(t));
send_to_char(ch, "]");
}
}
else {
else
{
send_to_char(ch, "%s", world[IN_ROOM(ch)].name);
}

send_to_char(ch, "%s\r\n", CCCYN(ch, C_NRM));

if ((!IS_NPC(ch) && !PRF_FLAGGED(ch, PRF_BRIEF)) || ignore_brief ||
ROOM_FLAGGED(IN_ROOM(ch), ROOM_DEATH)) {
if(!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_AUTOMAP) && can_see_map(ch))
str_and_map(world[target_room].description, ch, target_room);
}
else {
send_to_char(ch, "%s", world[IN_ROOM(ch)].description);
}
ROOM_FLAGGED(IN_ROOM(ch), ROOM_DEATH))
{
if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_AUTOMAP) && can_see_map(ch))
str_and_map(world[target_room].description, ch, target_room);
}
else
{
send_to_char(ch, "%s", world[IN_ROOM(ch)].description);
}

/* autoexits */
/*autoexits */
if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_AUTOEXIT))
do_auto_exits(ch);

/* now list characters & objects */
/*now list characters &objects */
list_obj_to_char(world[IN_ROOM(ch)].contents, ch, SHOW_OBJ_LONG, FALSE);
list_char_to_char(world[IN_ROOM(ch)].people, ch);
}
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