Stars
Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"
Official repo of "Time Reversal Fusion" (ECCV2024)
FAST-LIVO2: Fast, Direct LiDAR-Inertial-Visual Odometry
Grounded SAM 2: Ground and Track Anything in Videos with Grounding DINO, Florence-2 and SAM 2
VGGSfM: Visual Geometry Grounded Deep Structure From Motion
[CVPR 2024 Highlight] Official PyTorch implementation of SpatialTracker: Tracking Any 2D Pixels in 3D Space
[ACM MM 2024 oral] The official repo for the paper "HeroMaker: Human-centric Video Editing with Motion Priors".
🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
[ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learning a multi-view consistent, implicit scene representation.
The implementation of MeshSegmenter: Zero-Shot Mesh Semantic Segmentation via Texture Synthesis
[ACM MM 2024] GeoFormer: Learning Point Cloud Completion with Tri-Plane Integrated Transformer
[ECCV'24] CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization
[ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model
Trim 3D Gaussian Splatting for Accurate Geometry Representation
[TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction
Stereo camera calibration with python and openCV
[NeurIPS 2024] Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels
[BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
Official implementation for "DMesh: A Differentiable Representation for General Meshes" (NeurIPS 2024)
Dynamic Gaussian Mesh: Consistent Mesh Reconstruction from Monocular Videos
InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models
[ECCV 2024] Official repository for "Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting"
[CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"