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Update the version in docs
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ogoffart committed Oct 6, 2021
1 parent 6dce5ab commit 4844450
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Showing 9 changed files with 12 additions and 12 deletions.
4 changes: 2 additions & 2 deletions api/sixtyfps-cpp/README.md
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Expand Up @@ -36,7 +36,7 @@ include(FetchContent)
FetchContent_Declare(
SixtyFPS
GIT_REPOSITORY https://github.com/sixtyfpsui/sixtyfps.git
GIT_TAG v0.1.2
GIT_TAG v0.1.3
SOURCE_SUBDIR api/sixtyfps-cpp
)
FetchContent_MakeAvailable(SixtyFPS)
Expand Down Expand Up @@ -107,7 +107,7 @@ include(FetchContent)
FetchContent_Declare(
SixtyFPS
GIT_REPOSITORY https://github.com/sixtyfpsui/sixtyfps.git
GIT_TAG v0.1.2
GIT_TAG v0.1.3
SOURCE_SUBDIR api/sixtyfps-cpp
)
FetchContent_MakeAvailable(SixtyFPS)
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2 changes: 1 addition & 1 deletion api/sixtyfps-cpp/docs/cmake.md
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Expand Up @@ -25,7 +25,7 @@ include(FetchContent)
FetchContent_Declare(
SixtyFPS
GIT_REPOSITORY https://github.com/sixtyfpsui/sixtyfps.git
GIT_TAG v0.1.2
GIT_TAG v0.1.3
SOURCE_SUBDIR api/sixtyfps-cpp
)
FetchContent_MakeAvailable(SixtyFPS)
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2 changes: 1 addition & 1 deletion api/sixtyfps-cpp/docs/getting_started.md
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Expand Up @@ -20,7 +20,7 @@ include(FetchContent)
FetchContent_Declare(
SixtyFPS
GIT_REPOSITORY https://github.com/sixtyfpsui/sixtyfps.git
GIT_TAG v0.1.2
GIT_TAG v0.1.3
SOURCE_SUBDIR api/sixtyfps-cpp
)
FetchContent_MakeAvailable(SixtyFPS)
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2 changes: 1 addition & 1 deletion api/sixtyfps-rs/README.md
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Expand Up @@ -22,7 +22,7 @@ In your `Cargo.toml` add:

```toml
[dependencies]
sixtyfps = "0.1.2"
sixtyfps = "0.1.3"
```

And in your `main.rs`:
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4 changes: 2 additions & 2 deletions api/sixtyfps-rs/lib.rs
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Expand Up @@ -67,11 +67,11 @@ resolver = "2" # avoid dependency conflicts on some platforms
edition = "2018"
[dependencies]
sixtyfps = "0.1.2"
sixtyfps = "0.1.3"
...
[build-dependencies]
sixtyfps-build = "0.1.2"
sixtyfps-build = "0.1.3"
```
In the `build.rs` file:
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4 changes: 2 additions & 2 deletions api/sixtyfps-rs/sixtyfps-build/lib.rs
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Expand Up @@ -23,11 +23,11 @@ In your Cargo.toml:
build = "build.rs"
[dependencies]
sixtyfps = "0.1.2"
sixtyfps = "0.1.3"
...
[build-dependencies]
sixtyfps-build = "0.1.2"
sixtyfps-build = "0.1.3"
```
In the `build.rs` file:
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2 changes: 1 addition & 1 deletion docs/tutorial/cpp/src/getting_started.md
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Expand Up @@ -21,7 +21,7 @@ include(FetchContent)
FetchContent_Declare(
SixtyFPS
GIT_REPOSITORY https://github.com/sixtyfpsui/sixtyfps.git
GIT_TAG v0.1.2
GIT_TAG v0.1.3
SOURCE_SUBDIR api/sixtyfps-cpp
)
FetchContent_MakeAvailable(SixtyFPS)
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2 changes: 1 addition & 1 deletion docs/tutorial/rust/src/creating_the_tiles_from_rust.md
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Expand Up @@ -5,7 +5,7 @@ The tiles in the game should have a random placement. We'll need to add the <`ra

```toml
[dependencies]
sixtyfps = "0.1.2"
sixtyfps = "0.1.3"
rand = "0.8" # Added
```

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2 changes: 1 addition & 1 deletion docs/tutorial/rust/src/getting_started.md
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Expand Up @@ -19,7 +19,7 @@ edition = "2018"
resolver = "2"

[dependencies]
sixtyfps = "0.1.2"
sixtyfps = "0.1.3"
```

The `resolver = "2"` line is there to avoid some errors because of conflicting dependencies on some platforms.
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