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Dotnet SDK is not being found correctly on Linux #4450

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stormytuna opened this issue Nov 17, 2024 · 4 comments
Open

Dotnet SDK is not being found correctly on Linux #4450

stormytuna opened this issue Nov 17, 2024 · 4 comments
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NEW ISSUE Flags an Issue as new. To be removed once issue is assessed. Requestor-Modders Issues or PRs adding or fixing TML modder API

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@stormytuna
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stormytuna commented Nov 17, 2024

Version

Latest 1.4.4-stable

OS

Linux

Platform

Steam

This bug affects...

Mod capability as a Modder

Description

The dotnet SDK is not properly being found. Not sure what exactly the issue is, but this process doesn't seem to be outputting correctly. Log file is attached, as you can see nothing is printed after dotnet --list-sdks is ran and I think the same is the case for which dotnet ran earlier - which dotnet runs correctly in a terminal, along with dotnet --list-sdks. I've also seen multiple people report this on multiple distros.

I've been able to workaround by launching tmodloader from the start-tModLoader.sh script

Log File

client.log pastebin
client.log

environment.log pastebin
environment.log

Steps to reproduce

No response

Expected Behavior

No response

Actual Behavior

No response

Reproduction frequency

Every time

Additional Information

No response

@stormytuna stormytuna added the NEW ISSUE Flags an Issue as new. To be removed once issue is assessed. label Nov 17, 2024
@github-actions github-actions bot added the Requestor-Modders Issues or PRs adding or fixing TML modder API label Nov 17, 2024
@Chicken-Bones
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This is likely due to our enabling of the new Steam 'Sniper' runtime for linux, and the sandboxing it contains. We are currently looking into solutions.

As a workaround, you can launch tModLoader from outside the steam linux runtime using the launch scripts from a terminal.

@Chicken-Bones
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Chicken-Bones commented Nov 19, 2024

Would you be able to file a bug report on https://github.com/ValveSoftware/steam-runtime/issues with your system information?

Title:

Cannot access filesystem outside container on Sniper runtime

Contents:

Some Steam games (in this case tModLoader) have development tools that rely on the user installing sdks or other software on their system (in this case dotnet). Previously we could locate these tools by running the which command. Is there a way for our game to enable read access to [portions of] the host filesystem, or a way to execute processes outside the sandbox?

@stormytuna
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Done: ValveSoftware/steam-runtime#717

@Dlinuigh

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