Back To Back Notes are not Playing correctly if the sequence is in action blockΒ #4114
Description
Description
I was trying to create Megalovania, a popular game music in musicblocks. I noticed the first 2 notes in the action blocks, when played solo, work fine with a bit of gap in between them. But when they are triggered by do action block I have placed in the previous sequence they sort of 'miss' this tiny gap between the 2 notes.
I have also noticed this weird audio crashout when you play anything after leaving the project idle for a minute or two, evident in the attached video.
Expected Behavior
The notes are expected to have a little bit of gap between them, as they are evidently heard when I play a single sequence or use the Play button in the top left to
Screenshots
Screen Recording showing the gapless audio issue
https://github.com/user-attachments/assets/0ceaa75d-857b-42ca-b71c-5847f2e0f0fc
Screen Recording showing the weird audio crashout, works fine when I restart the audio
https://github.com/user-attachments/assets/4d21e33a-f466-4214-8128-d0bce3ba4819
How to Reproduce
Just use Action blocks to continue the sequence, do not use any gaps between notes.
For the crashout bug create a big enough project and just leave the project for a few minutes then play it or play any sequence blocks.
Console log Errors:
Environment:
- Operating System: Windows
- Browser (if applicable): Chrome
- Version of Software/Project: v3.6.1
- Using python -c "import os, sys; os.system('python -m SimpleHTTPServer 3000') if sys.version_info.major==2 else os.system('python -m http.server 3000 --bind 127.0.0.1')" to run the Project, as stated in the Github Guidelines
Checklist
- I have read and followed the project's code of conduct.
- I have searched for similar issues before creating this one.
- I have provided all the necessary information to understand and reproduce the issue.
- I am willing to contribute to the resolution of this issue.
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