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stx_tools

VFX Tools, mostly Fusion related. Some Houdini, Blender and Shell related.

Fusion Macros

stx_metaballs - 4 2d Metaballs with curve to change shading profile.

stx_patchPal - Warps patches or stabilizes based on motion vectors. SLOW and requires the FrameAverage.Fuse .


Original, Warped patch and stabilized

`stx_deflicker` - Simple deflicker for global flicker removal.

`stx_vectorDenoise` - Simple temporal median or average of 3 frames to produce a clean image based on motion vectors

`stx_highpass` - Highpass filter, for easy tracking and finding edges.

`stx_pMatte` - Create mattes from World space position, sphere, cube or noise. Can be daisy-chained for complex shapes.

`stx_slopeAndDot` - Slope/derivative of image, spits out vectors in RG and dot product in B. Great for displacements.

`stx_strangeLoop` - Can create infinite looping / displacing effect.

`stx_tileTexture` - Simple texture tiler with soft blend and optional removal of shadows / low freq detail.

`stx_loopzilla` - Soft looper for clips. Makes looping elements much easier.
`stx_crossProduct` - Simple crossproduct macro for crossing two vector images.
`stx_vectorCurl` - Creates a curl vector field from a grayscale gradient.
`stx_quantize` - Very simple 'solarizing' or quantizing group macro.

Fusion Menus

stx_tools_menus.fu - Adds a Config:/stx_tools_menus.fu file that creates the Fusion Tools > Filter > menu entries.

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