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* GBufferRaster: Properly clear the v-buffer Invalid items (such as when no geometry was found under a pixel) are identified by checking whether the first component is `UINT_MAX`. However since the buffer was cleared to 0, it would always report some geometry even when there was none, causing passes like the `MegakernelPathTracer` to hallucinate details when looking in the void. * GBufferRaster: Export viewW, similar to GBufferRT
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