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Refillable generic storage tank and water cooler
A: Cargo/Salvage
Area: Cargo department or Salvage.
A: General Interactions
Area: General in-game interactions that don't relate to another area.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/S
Denotes a PR that changes 10-99 lines.
T: New Feature
Type: New feature or content, or extending existing content
#34082
opened Dec 27, 2024 by
SpaceRox1244
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2 tasks done
Fake mindshield componentry and Implanter
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
A: Security
Area: Security department, including Detectives, HoS
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Needs Review
Status: Requires additional reviews before being fully accepted
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
T: New Feature
Type: New feature or content, or extending existing content
#34079
opened Dec 26, 2024 by
poklj
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2 tasks done
С4 Helmet
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
size/M
Denotes a PR that changes 100-999 lines.
T: New Feature
Type: New feature or content, or extending existing content
#34076
opened Dec 26, 2024 by
TheShuEd
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2 tasks done
Cell station
A: Mapping
Area: Maps, or tools used for mapping
Changes: Map
Changes: Might require knowledge of mapping.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/XL
Denotes a PR that changes 5000+ lines.
T: New Feature
Type: New feature or content, or extending existing content
#34075
opened Dec 26, 2024 by
Deerstop
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2 tasks done
Arrivals blacklist for bluespace lockers and QSIs
A: General Interactions
Area: General in-game interactions that don't relate to another area.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/XS
Denotes a PR that changes 0-9 lines.
T: New Feature
Type: New feature or content, or extending existing content
T: Of Admin Interest
Type: Affects administration work a lot, and might require admins to weigh in on
#34072
opened Dec 26, 2024 by
crazybrain23
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2 tasks done
Adds bullet collision to station lights
A: Combat
Area: Combat features and changes, balancing, feel
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
size/S
Denotes a PR that changes 10-99 lines.
T: New Feature
Type: New feature or content, or extending existing content
#34070
opened Dec 25, 2024 by
SpaceRox1244
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2 tasks done
SpawnAndDeleteEntityCountTest improvements
A: Integration Tests
Area: Integration tests, adding or fixing them
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/M
Denotes a PR that changes 100-999 lines.
T: New Feature
Type: New feature or content, or extending existing content
#34069
opened Dec 25, 2024 by
Tayrtahn
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2 tasks done
give space dragon radar
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/XS
Denotes a PR that changes 0-9 lines.
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
T: New Feature
Type: New feature or content, or extending existing content
#34068
opened Dec 25, 2024 by
lizelive
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2 tasks done
The Bartender can now make Eggnog
A: Service
Area: Service department, including cooking, botany, etc
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/S
Denotes a PR that changes 10-99 lines.
T: New Feature
Type: New feature or content, or extending existing content
#34065
opened Dec 25, 2024 by
uhbg
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2 tasks done
Banjo can now be worn on your back.
A: Art
Area: Art with no implications for other areas.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/S
Denotes a PR that changes 10-99 lines.
T: New Feature
Type: New feature or content, or extending existing content
#34057
opened Dec 24, 2024 by
Hoodie42
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2 tasks done
Cargo console rework (retry)
A: Cargo/Salvage
Area: Cargo department or Salvage.
Changes: UI
Changes: Might require knowledge of UI design or code.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
size/M
Denotes a PR that changes 100-999 lines.
T: New Feature
Type: New feature or content, or extending existing content
T: UI / UX Improvement
Type: UI and player facing interactive graphical interfaces
#34052
opened Dec 24, 2024 by
c4llv07e
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2 tasks done
Persist deadmin to database, add admin suspension system
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P1: High
Priority: Higher priority than other items, but isn't an emergency.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/L
Denotes a PR that changes 1000-4999 lines.
T: New Feature
Type: New feature or content, or extending existing content
T: Of Admin Interest
Type: Affects administration work a lot, and might require admins to weigh in on
#34048
opened Dec 24, 2024 by
PJB3005
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Add standard, wallmount and improvised N2 closets, Revived
A: General Interactions
Area: General in-game interactions that don't relate to another area.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/S
Denotes a PR that changes 10-99 lines.
T: New Feature
Type: New feature or content, or extending existing content
#34042
opened Dec 23, 2024 by
IamVelcroboy
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2 tasks done
SSD sleep part 2
A: General Interactions
Area: General in-game interactions that don't relate to another area.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Conceptual Approval
Status: Discussed by maintainers and has conceptual approval, but needs code review
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/S
Denotes a PR that changes 10-99 lines.
T: New Feature
Type: New feature or content, or extending existing content
#34039
opened Dec 23, 2024 by
lzk228
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2 tasks done
Printable bedsheets
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/M
Denotes a PR that changes 100-999 lines.
T: New Feature
Type: New feature or content, or extending existing content
#34034
opened Dec 23, 2024 by
kosticia
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2 tasks done
We need a test or IDE warning to prevent Components as DataFields
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
A: Integration Tests
Area: Integration tests, adding or fixing them
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
T: New Feature
Type: New feature or content, or extending existing content
#34030
opened Dec 23, 2024 by
slarticodefast
Update permissions for engine toolshed PR
A: Toolshed
Area: Toolshed, the command interpreter, related changed or fixes
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Requires Engine PR
Status: Requires a change to Robust Toolbox, for which there is no open PR currently.
size/XS
Denotes a PR that changes 0-9 lines.
T: New Feature
Type: New feature or content, or extending existing content
#34029
opened Dec 23, 2024 by
ElectroJr
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antags should roll before roles
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Requires Content PR
Status: Requires a change to SS14, for which there is no open PR currently.
T: New Feature
Type: New feature or content, or extending existing content
#34025
opened Dec 23, 2024 by
K-Dynamic
Draft: Add captions to SS14
A: Accessibility
Area: Accessibility settings and features.
A: General Interactions
Area: General in-game interactions that don't relate to another area.
Changes: UI
Changes: Might require knowledge of UI design or code.
D1: High
Difficulty: Extensive codebase knowledge required.
P1: High
Priority: Higher priority than other items, but isn't an emergency.
S: Needs Content PR Merged
Status: Requires an existing SS14 PR to be merged first.
S: Needs Engine PR Merged
Status: Requires an existing Robust Toolbox PR to be merged first.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/M
Denotes a PR that changes 100-999 lines.
T: New Feature
Type: New feature or content, or extending existing content
Changeling devour and transform
A: Character/Species
Area: Player characters and species features and content.
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
Changes: Audio
Changes: Might require knowledge of audio.
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
Changes: UI
Changes: Might require knowledge of UI design or code.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/L
Denotes a PR that changes 1000-4999 lines.
T: New Feature
Type: New feature or content, or extending existing content
Add a guaranteed cotton pizza to pizza crates
A: Cargo/Salvage
Area: Cargo department or Salvage.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/S
Denotes a PR that changes 10-99 lines.
T: New Feature
Type: New feature or content, or extending existing content
#33997
opened Dec 22, 2024 by
ewokswagger
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2 tasks done
Plasma Station
A: Mapping
Area: Maps, or tools used for mapping
Changes: Map
Changes: Might require knowledge of mapping.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
D3: Low
Difficulty: Some codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/XL
Denotes a PR that changes 5000+ lines.
T: New Feature
Type: New feature or content, or extending existing content
#33991
opened Dec 21, 2024 by
jbox144
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2 tasks done
recipe for ChangelingSting
A: Service
Area: Service department, including cooking, botany, etc
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/S
Denotes a PR that changes 10-99 lines.
T: New Feature
Type: New feature or content, or extending existing content
#33989
opened Dec 21, 2024 by
lizelive
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2 tasks done
Corrected Cotton Dough Recipe
A: Guidebook
Area: Ingame guidebook, content or technical implementation
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/XS
Denotes a PR that changes 0-9 lines.
T: New Feature
Type: New feature or content, or extending existing content
#33988
opened Dec 21, 2024 by
Booblesnoot42
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2 tasks done
flammable handy flags and interier flags
A: General Interactions
Area: General in-game interactions that don't relate to another area.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/M
Denotes a PR that changes 100-999 lines.
T: New Feature
Type: New feature or content, or extending existing content
T: Visual Change
Type: Deals with changes to art, sprites or other visuals in the game.
#33985
opened Dec 21, 2024 by
JackTalentedCoder
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