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Issues: space-wizards/space-station-14

Issues blocking leaving playtest
#23246 opened Dec 30, 2023 by DrSmugleaf
Open 2
Current Freezes and PR restrictions
#8524 opened May 29, 2022 by wrexbe
Open 24
Project Zero Warnings
#33279 opened Nov 12, 2024 by PJB3005
Open 4
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Issues list

Fix broken layer hiding on clothes with multiple equipment slots A: Art Area: Art with no implications for other areas. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted size/XS Denotes a PR that changes 0-9 lines. T: Bugfix Type: Bugs and/or bugfixes T: Visual Change Type: Deals with changes to art, sprites or other visuals in the game.
#34080 opened Dec 26, 2024 by paige404 Loading…
2 tasks done
Fake mindshield componentry and Implanter A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities A: Security Area: Security department, including Detectives, HoS Changes: Sprites Changes: Might require knowledge of spriting or visual design. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it T: New Feature Type: New feature or content, or extending existing content
#34079 opened Dec 26, 2024 by poklj Loading…
2 tasks done
Adds bullet collision to station lights A: Combat Area: Combat features and changes, balancing, feel Changes: No C# Changes: Requires no C# knowledge to review or fix this item. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. size/S Denotes a PR that changes 10-99 lines. T: New Feature Type: New feature or content, or extending existing content
#34070 opened Dec 25, 2024 by SpaceRox1244 Loading…
2 tasks done
Borg type switching to generic breaks the hat offset A: Silicons Area: Relates to Silicon roles, including AI. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes
#34060 opened Dec 25, 2024 by crazybrain23
Refactor light mask prototypes for compatibility with illumination measuring system of RobustToolbox A: Core Tech Area: Underlying core tech for the game and the Github repository. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Engine PR Merged Status: Requires an existing Robust Toolbox PR to be merged first. S: Needs Review Status: Requires additional reviews before being fully accepted size/S Denotes a PR that changes 10-99 lines. T: Cleanup Type: Code clean-up, without being a full refactor or feature
#34056 opened Dec 24, 2024 by Chubbygummibear Loading…
2 tasks done
Cargo console rework (retry) A: Cargo/Salvage Area: Cargo department or Salvage. Changes: UI Changes: Might require knowledge of UI design or code. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. size/M Denotes a PR that changes 100-999 lines. T: New Feature Type: New feature or content, or extending existing content T: UI / UX Improvement Type: UI and player facing interactive graphical interfaces
#34052 opened Dec 24, 2024 by c4llv07e Loading…
2 tasks done
Remove kessler and zombeteors gamemodes from the secret pool A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. size/XS Denotes a PR that changes 0-9 lines. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it
#34051 opened Dec 24, 2024 by ArtisticRoomba Loading…
2 tasks done
Buff frezon to acceptable values, pending a frezon rework A: Cargo/Salvage Area: Cargo department or Salvage. A: Engineering Area: Engineering department, including Atmospherics. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted size/XS Denotes a PR that changes 0-9 lines. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it
#34049 opened Dec 24, 2024 by ArtisticRoomba Loading…
2 tasks done
Stackable entities spawned with entity tables don't stack A: Core Tech Area: Underlying core tech for the game and the Github repository. D3: Low Difficulty: Some codebase knowledge required. Issue: Replicated This issue has been replicated by another user. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes
#34041 opened Dec 23, 2024 by IamVelcroboy
We need a test or IDE warning to prevent Components as DataFields A: Core Tech Area: Underlying core tech for the game and the Github repository. A: Integration Tests Area: Integration tests, adding or fixing them D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: New Feature Type: New feature or content, or extending existing content
#34030 opened Dec 23, 2024 by slarticodefast
antags should roll before roles A: Core Tech Area: Underlying core tech for the game and the Github repository. A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Requires Content PR Status: Requires a change to SS14, for which there is no open PR currently. T: New Feature Type: New feature or content, or extending existing content
#34025 opened Dec 23, 2024 by K-Dynamic
SS14-33795 Refactor Door Code A: Engineering Area: Engineering department, including Atmospherics. A: General Interactions Area: General in-game interactions that don't relate to another area. D1: High Difficulty: Extensive codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted size/L Denotes a PR that changes 1000-4999 lines. T: Bugfix Type: Bugs and/or bugfixes T: Refactor Type: Refactor of notable amount of codebase
#34004 opened Dec 22, 2024 by FairlySadPanda Draft
2 tasks done
Changeling devour and transform A: Character/Species Area: Player characters and species features and content. A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities Changes: Audio Changes: Might require knowledge of audio. Changes: Sprites Changes: Might require knowledge of spriting or visual design. Changes: UI Changes: Might require knowledge of UI design or code. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted size/L Denotes a PR that changes 1000-4999 lines. T: New Feature Type: New feature or content, or extending existing content
#34002 opened Dec 22, 2024 by poklj Draft
2 of 9 tasks
Action charges refactor A: Core Tech Area: Underlying core tech for the game and the Github repository. D1: High Difficulty: Extensive codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted size/M Denotes a PR that changes 100-999 lines. T: Cleanup Type: Code clean-up, without being a full refactor or feature
#33993 opened Dec 21, 2024 by metalgearsloth Loading…
Plasma Station A: Mapping Area: Maps, or tools used for mapping Changes: Map Changes: Might require knowledge of mapping. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted size/XL Denotes a PR that changes 5000+ lines. T: New Feature Type: New feature or content, or extending existing content
#33991 opened Dec 21, 2024 by jbox144 Loading…
2 tasks done
DNA scrambler doesnt evade criminal records A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities A: Security Area: Security department, including Detectives, HoS D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes
#33990 opened Dec 21, 2024 by IProduceWidgets
Holopad Megaissue A: Silicons Area: Relates to Silicon roles, including AI. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Requires Content PR Status: Requires a change to SS14, for which there is no open PR currently. T: Bugfix Type: Bugs and/or bugfixes
#33986 opened Dec 21, 2024 by ElectroJr
6 tasks
Station Shadowlands [WIP] Changes: Sprites Changes: Might require knowledge of spriting or visual design. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: DO NOT MERGE Status: Open item that should NOT be merged. DNM. Allows test to run unlike draft. S: Needs Review Status: Requires additional reviews before being fully accepted S: Undergoing Maintainer Discussion Status: Currently going through an extended discussion amongst maintainers, as per procedure. size/M Denotes a PR that changes 100-999 lines. T: New Feature Type: New feature or content, or extending existing content
#33982 opened Dec 21, 2024 by TheShuEd Draft
2 tasks done
Fix Double Muzzle Flash A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted size/S Denotes a PR that changes 10-99 lines. T: Bugfix Type: Bugs and/or bugfixes
#33981 opened Dec 21, 2024 by sleepyyapril Loading…
2 tasks done
InputMover delta state A: Core Tech Area: Underlying core tech for the game and the Github repository. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted size/M Denotes a PR that changes 100-999 lines. T: Cleanup Type: Code clean-up, without being a full refactor or feature
#33979 opened Dec 21, 2024 by metalgearsloth Loading…
Compilation of items needing radial menus A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: New Feature Type: New feature or content, or extending existing content
#33966 opened Dec 20, 2024 by K-Dynamic
9 tasks
Clothing HideLayerComponent breaks on clothing with multiple equipment slots A: Art Area: Art with no implications for other areas. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes T: Visual Change Type: Deals with changes to art, sprites or other visuals in the game.
#33965 opened Dec 19, 2024 by paige404
notekeeper cartridge doesn't have admin logs A: Admin Tooling Area: Admin tooling and moderation. A: General Interactions Area: General in-game interactions that don't relate to another area. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: New Feature Type: New feature or content, or extending existing content T: Of Admin Interest Type: Affects administration work a lot, and might require admins to weigh in on
#33963 opened Dec 19, 2024 by lzk228
Complex interactions with throwing items into disposals (Maybe overly so...) A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted size/M Denotes a PR that changes 100-999 lines. T: Cleanup Type: Code clean-up, without being a full refactor or feature
#33957 opened Dec 19, 2024 by beck-thompson Loading…
2 tasks done
Holopad future features A: Silicons Area: Relates to Silicon roles, including AI. D2: Medium Difficulty: A good amount of codebase knowledge required. D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: New Feature Type: New feature or content, or extending existing content
#33954 opened Dec 19, 2024 by chromiumboy
4 of 13 tasks
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