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Fake mindshield componentry and Implanter
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
A: Security
Area: Security department, including Detectives, HoS
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Needs Review
Status: Requires additional reviews before being fully accepted
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
T: New Feature
Type: New feature or content, or extending existing content
#34079
opened Dec 26, 2024 by
poklj
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2 tasks done
DNA scrambler doesnt evade criminal records
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
A: Security
Area: Security department, including Detectives, HoS
D3: Low
Difficulty: Some codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
T: Bugfix
Type: Bugs and/or bugfixes
#33990
opened Dec 21, 2024 by
IProduceWidgets
Contraband Updates
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
A: Security
Area: Security department, including Detectives, HoS
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/M
Denotes a PR that changes 100-999 lines.
T: New Feature
Type: New feature or content, or extending existing content
#33975
opened Dec 21, 2024 by
minus1over12
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2 tasks done
Fix the HoS mantle metashield break
A: Security
Area: Security department, including Detectives, HoS
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/XS
Denotes a PR that changes 0-9 lines.
T: Bugfix
Type: Bugs and/or bugfixes
#33831
opened Dec 12, 2024 by
ApolloVector
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2 tasks done
T1 Firearm Manufacturing
A: Combat
Area: Combat features and changes, balancing, feel
A: Science
Area: Science department, not including Silicons.
A: Security
Area: Security department, including Detectives, HoS
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/M
Denotes a PR that changes 100-999 lines.
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
T: New Feature
Type: New feature or content, or extending existing content
#33706
opened Dec 3, 2024 by
OneZerooo0
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2 tasks done
Bomb defusal lockers can spawn without tools
A: General Interactions
Area: General in-game interactions that don't relate to another area.
A: Security
Area: Security department, including Detectives, HoS
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
Issue: Intended Feature
This issue is not a bug, but an intended feature.
P3: Standard
Priority: Default priority for repository items.
S: Requires Content PR
Status: Requires a change to SS14, for which there is no open PR currently.
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
#33571
opened Nov 26, 2024 by
thebadman4662
Firearm Description Accuracy Fix
A: General Interactions
Area: General in-game interactions that don't relate to another area.
A: Security
Area: Security department, including Detectives, HoS
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/XS
Denotes a PR that changes 0-9 lines.
T: New Feature
Type: New feature or content, or extending existing content
#33471
opened Nov 23, 2024 by
FloatingFeeling
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2 tasks done
Galoshes aren't a jani only item
A: Security
Area: Security department, including Detectives, HoS
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Content PR Merged
Status: Requires an existing SS14 PR to be merged first.
T: New Feature
Type: New feature or content, or extending existing content
#33227
opened Nov 9, 2024 by
ShakoCross
contraband system for reagents
A: Medical
Area: Medical department, including Chemistry
A: Security
Area: Security department, including Detectives, HoS
Changes: UI
Changes: Might require knowledge of UI design or code.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
Merge Conflict
P1: High
Priority: Higher priority than other items, but isn't an emergency.
S: Merge Conflict
Status: Needs to resolve merge conflicts before it can be accepted
S: Needs Review
Status: Requires additional reviews before being fully accepted
S: Undergoing Maintainer Discussion
Status: Currently going through an extended discussion amongst maintainers, as per procedure.
T: New Feature
Type: New feature or content, or extending existing content
#33184
opened Nov 5, 2024 by
Ian321
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2 tasks done
Sec handheld radio can cuff people?
A: Security
Area: Security department, including Detectives, HoS
D2: Medium
Difficulty: A good amount of codebase knowledge required.
Issue: Needs Replicating
This issue needs reproducing, as only one person has reported it.
P3: Standard
Priority: Default priority for repository items.
T: Bugfix
Type: Bugs and/or bugfixes
#32982
opened Oct 24, 2024 by
thebadman4662
Detective coat explosive resist, coat rename, sec winter coat option
A: Combat
Area: Combat features and changes, balancing, feel
A: General Interactions
Area: General in-game interactions that don't relate to another area.
A: Security
Area: Security department, including Detectives, HoS
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
T: New Feature
Type: New feature or content, or extending existing content
#32842
opened Oct 16, 2024 by
K-Dynamic
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2 tasks done
Security armoured winter jackets
A: Security
Area: Security department, including Detectives, HoS
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
size/M
Denotes a PR that changes 100-999 lines.
T: New Feature
Type: New feature or content, or extending existing content
#32823
opened Oct 14, 2024 by
K-Dynamic
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2 tasks done
Prisoner PDAs and Prisoner IDs
A: Security
Area: Security department, including Detectives, HoS
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/M
Denotes a PR that changes 100-999 lines.
T: New Feature
Type: New feature or content, or extending existing content
#32715
opened Oct 9, 2024 by
Plykiya
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2 tasks done
add security badges
A: Security
Area: Security department, including Detectives, HoS
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/L
Denotes a PR that changes 1000-4999 lines.
T: New Feature
Type: New feature or content, or extending existing content
#32702
opened Oct 8, 2024 by
IProduceWidgets
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2 tasks done
Adjusted Warden Hardsuit
A: Security
Area: Security department, including Detectives, HoS
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
#32566
opened Oct 1, 2024 by
TheBrazilianGuy0
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2 tasks done
Criminal Records Computer Better UX + Filtering
A: Security
Area: Security department, including Detectives, HoS
Changes: UI
Changes: Might require knowledge of UI design or code.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/M
Denotes a PR that changes 100-999 lines.
T: UI / UX Improvement
Type: UI and player facing interactive graphical interfaces
#32352
opened Sep 21, 2024 by
jamessimo
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2 tasks done
AI now uses the criminal console instead of the station console to view records.
A: Security
Area: Security department, including Detectives, HoS
A: Silicons
Area: Relates to Silicon roles, including AI.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
S: Undergoing Maintainer Discussion
Status: Currently going through an extended discussion amongst maintainers, as per procedure.
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
#32307
opened Sep 19, 2024 by
ScarKy0
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2 tasks done
Apply forensics when loading with an ammo box
A: General Interactions
Area: General in-game interactions that don't relate to another area.
A: Security
Area: Security department, including Detectives, HoS
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted
T: Bugfix
Type: Bugs and/or bugfixes
#32280
opened Sep 18, 2024 by
themias
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2 tasks done
add button to print logprobe logs
A: Security
Area: Security department, including Detectives, HoS
Changes: UI
Changes: Might require knowledge of UI design or code.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/L
Denotes a PR that changes 1000-4999 lines.
T: New Feature
Type: New feature or content, or extending existing content
#32255
opened Sep 17, 2024 by
deltanedas
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2 tasks done
Move contraband text to a separate examine tab
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
A: Security
Area: Security department, including Detectives, HoS
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
S: Undergoing Maintainer Discussion
Status: Currently going through an extended discussion amongst maintainers, as per procedure.
size/M
Denotes a PR that changes 100-999 lines.
T: New Feature
Type: New feature or content, or extending existing content
#32250
opened Sep 17, 2024 by
Killerqu00
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2 tasks done
Add Energy Bola for security
A: Security
Area: Security department, including Detectives, HoS
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
size/M
Denotes a PR that changes 100-999 lines.
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
T: New Feature
Type: New feature or content, or extending existing content
#32213
opened Sep 16, 2024 by
Minty642
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2 tasks done
Implanter draw rework
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
A: Security
Area: Security department, including Detectives, HoS
Changes: UI
Changes: Might require knowledge of UI design or code.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P1: High
Priority: Higher priority than other items, but isn't an emergency.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/L
Denotes a PR that changes 1000-4999 lines.
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
T: New Feature
Type: New feature or content, or extending existing content
T: Of Admin Interest
Type: Affects administration work a lot, and might require admins to weigh in on
#32136
opened Sep 14, 2024 by
SlamBamActionman
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2 tasks done
Fingerprint taking improvements
A: Security
Area: Security department, including Detectives, HoS
D3: Low
Difficulty: Some codebase knowledge required.
Merge Conflict
P3: Standard
Priority: Default priority for repository items.
S: Merge Conflict
Status: Needs to resolve merge conflicts before it can be accepted
S: Needs Review
Status: Requires additional reviews before being fully accepted
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
T: Bugfix
Type: Bugs and/or bugfixes
T: New Feature
Type: New feature or content, or extending existing content
#31864
opened Sep 5, 2024 by
godisdeadLOL
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2 tasks done
Fix UI issues with Camera Monitor
A: Security
Area: Security department, including Detectives, HoS
Changes: UI
Changes: Might require knowledge of UI design or code.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Awaiting Changes
Status: Changes are required before another review can happen
size/S
Denotes a PR that changes 10-99 lines.
T: Bugfix
Type: Bugs and/or bugfixes
T: Cleanup
Type: Code clean-up, without being a full refactor or feature
T: UI / UX Improvement
Type: UI and player facing interactive graphical interfaces
#31809
opened Sep 3, 2024 by
eoineoineoin
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2 tasks done
A revised Spacelaw
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
A: Security
Area: Security department, including Detectives, HoS
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Undergoing Maintainer Discussion
Status: Currently going through an extended discussion amongst maintainers, as per procedure.
T: Of Admin Interest
Type: Affects administration work a lot, and might require admins to weigh in on
#31021
opened Aug 15, 2024 by
BRINGit34
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2 tasks done
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