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remove nukemass song
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
Changes: Audio
Changes: Might require knowledge of audio.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
T: Content Removal
Type: Removal of content or code that is not related to code clean-up.
#34066
opened Dec 25, 2024 by
Errant-4
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2 tasks done
Refactor light mask prototypes for compatibility with illumination measuring system of RobustToolbox
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
D3: Low
Difficulty: Some codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Needs Engine PR Merged
Status: Requires an existing Robust Toolbox PR to be merged first.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/S
Denotes a PR that changes 10-99 lines.
T: Cleanup
Type: Code clean-up, without being a full refactor or feature
#34056
opened Dec 24, 2024 by
Chubbygummibear
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2 tasks done
Persist deadmin to database, add admin suspension system
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P1: High
Priority: Higher priority than other items, but isn't an emergency.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/L
Denotes a PR that changes 1000-4999 lines.
T: New Feature
Type: New feature or content, or extending existing content
T: Of Admin Interest
Type: Affects administration work a lot, and might require admins to weigh in on
#34048
opened Dec 24, 2024 by
PJB3005
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Stackable entities spawned with entity tables don't stack
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D3: Low
Difficulty: Some codebase knowledge required.
Issue: Replicated
This issue has been replicated by another user.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
T: Bugfix
Type: Bugs and/or bugfixes
#34041
opened Dec 23, 2024 by
IamVelcroboy
We need a test or IDE warning to prevent Components as DataFields
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
A: Integration Tests
Area: Integration tests, adding or fixing them
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
T: New Feature
Type: New feature or content, or extending existing content
#34030
opened Dec 23, 2024 by
slarticodefast
antags should roll before roles
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Requires Content PR
Status: Requires a change to SS14, for which there is no open PR currently.
T: New Feature
Type: New feature or content, or extending existing content
#34025
opened Dec 23, 2024 by
K-Dynamic
Fix weird camera rotation/movement in mechs
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D1: High
Difficulty: Extensive codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/S
Denotes a PR that changes 10-99 lines.
T: Bugfix
Type: Bugs and/or bugfixes
#34016
opened Dec 22, 2024 by
Tayrtahn
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2 tasks done
Content-side fixturescomp removal
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
Changes: Map
Changes: Might require knowledge of mapping.
Changes: UI
Changes: Might require knowledge of UI design or code.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Engine PR Merged
Status: Requires an existing Robust Toolbox PR to be merged first.
S: Needs Review
Status: Requires additional reviews before being fully accepted
T: Cleanup
Type: Code clean-up, without being a full refactor or feature
#34005
opened Dec 22, 2024 by
metalgearsloth
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Shuttle guns should use BaseStructure
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
T: Cleanup
Type: Code clean-up, without being a full refactor or feature
#33999
opened Dec 22, 2024 by
metalgearsloth
Action charges refactor
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D1: High
Difficulty: Extensive codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/M
Denotes a PR that changes 100-999 lines.
T: Cleanup
Type: Code clean-up, without being a full refactor or feature
#33993
opened Dec 21, 2024 by
metalgearsloth
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InputMover delta state
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/M
Denotes a PR that changes 100-999 lines.
T: Cleanup
Type: Code clean-up, without being a full refactor or feature
#33979
opened Dec 21, 2024 by
metalgearsloth
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Implement field-deltas for melee
A: Combat
Area: Combat features and changes, balancing, feel
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/S
Denotes a PR that changes 10-99 lines.
T: Cleanup
Type: Code clean-up, without being a full refactor or feature
#33977
opened Dec 21, 2024 by
metalgearsloth
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PRs made on Stable and Staging don't get added to changelog
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P1: High
Priority: Higher priority than other items, but isn't an emergency.
T: Bugfix
Type: Bugs and/or bugfixes
#33919
opened Dec 17, 2024 by
Errant-4
SharedDoAfterSystem:OnStateChanged has inaccessible code
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
T: Cleanup
Type: Code clean-up, without being a full refactor or feature
#33898
opened Dec 16, 2024 by
pcaessayrs
Mind doesn't synchronize
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
T: Cleanup
Type: Code clean-up, without being a full refactor or feature
#33897
opened Dec 16, 2024 by
Kirus59
Permanently free all babies from the tyranny of Baby Jail
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D3: Low
Difficulty: Some codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
T: Cleanup
Type: Code clean-up, without being a full refactor or feature
#33893
opened Dec 16, 2024 by
FairlySadPanda
Minor VSCode QOL Improvements
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/M
Denotes a PR that changes 100-999 lines.
T: New Feature
Type: New feature or content, or extending existing content
#33891
opened Dec 16, 2024 by
Piras314
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2 tasks done
Fix space wind layer removal
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
A: Engineering
Area: Engineering department, including Atmospherics.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/S
Denotes a PR that changes 10-99 lines.
T: Bugfix
Type: Bugs and/or bugfixes
#33888
opened Dec 16, 2024 by
lzk228
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2 tasks done
Fix followers getting sent to nullspace when target is polymorphed
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Awaiting Changes
Status: Changes are required before another review can happen
size/S
Denotes a PR that changes 10-99 lines.
T: Bugfix
Type: Bugs and/or bugfixes
#33878
opened Dec 15, 2024 by
Tayrtahn
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2 tasks done
Conveyor optimisations
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Needs Engine PR Merged
Status: Requires an existing Robust Toolbox PR to be merged first.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/L
Denotes a PR that changes 1000-4999 lines.
T: Performance
Type: Performance impacting changes or bugs
#33870
opened Dec 15, 2024 by
metalgearsloth
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Conveyors cause huge lag if there's a ton of items stuck on them
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Needs Content PR Merged
Status: Requires an existing SS14 PR to be merged first.
T: Performance
Type: Performance impacting changes or bugs
#33861
opened Dec 14, 2024 by
PJB3005
Fixes and refactoring to discord changelog script
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Needs Review
Status: Requires additional reviews before being fully accepted
T: Refactor
Type: Refactor of notable amount of codebase
#33859
opened Dec 14, 2024 by
irismessage
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Chat Refactor [DRAFT]
A: Chat
Area: Chat-related features and changes, most likely technical
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
Changes: UI
Changes: Might require knowledge of UI design or code.
D1: High
Difficulty: Extensive codebase knowledge required.
P1: High
Priority: Higher priority than other items, but isn't an emergency.
S: Merge Conflict
Status: Needs to resolve merge conflicts before it can be accepted
S: Needs Review
Status: Requires additional reviews before being fully accepted
T: Cleanup
Type: Code clean-up, without being a full refactor or feature
T: Refactor
Type: Refactor of notable amount of codebase
#33858
opened Dec 14, 2024 by
SlamBamActionman
•
Draft
2 of 14 tasks
Noto Sans Mono thing (2)
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D3: Low
Difficulty: Some codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Needs Review
Status: Requires additional reviews before being fully accepted
size/XS
Denotes a PR that changes 0-9 lines.
T: New Feature
Type: New feature or content, or extending existing content
#33853
opened Dec 14, 2024 by
bedroomvampire
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2 tasks done
Add basic discord client integration with ooc and admin chat support
A: Admin Tooling
Area: Admin tooling and moderation.
A: Chat
Area: Chat-related features and changes, most likely technical
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P1: High
Priority: Higher priority than other items, but isn't an emergency.
S: Awaiting Changes
Status: Changes are required before another review can happen
size/L
Denotes a PR that changes 1000-4999 lines.
T: New Feature
Type: New feature or content, or extending existing content
T: Refactor
Type: Refactor of notable amount of codebase
#33840
opened Dec 12, 2024 by
Simyon264
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2 tasks done
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